add two process lock calls where some port connecting occurs
git-svn-id: svn://localhost/ardour2/branches/3.0@8092 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@ -136,6 +136,8 @@ IOSelector::set_state (ARDOUR::BundleChannel c[2], bool s)
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ARDOUR::Bundle::PortList const & our_ports = c[_ours].bundle->channel_ports (c[_ours].channel);
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ARDOUR::Bundle::PortList const & other_ports = c[_other].bundle->channel_ports (c[_other].channel);
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Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock());
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for (ARDOUR::Bundle::PortList::const_iterator i = our_ports.begin(); i != our_ports.end(); ++i) {
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for (ARDOUR::Bundle::PortList::const_iterator j = other_ports.begin(); j != other_ports.end(); ++j) {
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@ -548,6 +548,8 @@ Session::when_engine_running ()
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if (_is_new && !no_auto_connect()) {
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Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock());
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/* don't connect the master bus outputs if there is a monitor bus */
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if (_master_out && Config->get_auto_connect_standard_busses() && !_monitor_out) {
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