Revert "Debug AU plugin window size issues on macOS/M1"
This reverts commit 81322a4ac9
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81322a4ac9
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5a0b22f8a4
@ -18,8 +18,6 @@
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#define AU_DEBUG_PRINT
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#undef Marker
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#define Marker FuckYouAppleAndYourLackOfNameSpaces
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@ -237,12 +235,10 @@ static uint32_t block_plugin_redraws = 0;
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static const uint32_t minimum_redraw_rate = 30; /* frames per second */
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static const uint32_t block_plugin_redraw_count = 15; /* number of combined plugin redraws to block, if blocking */
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#if (defined __ppc__ || MAC_OS_X_VERSION_MAX_ALLOWED >= 110000)
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#ifdef __ppc__
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/* PowerPC versions of OS X do not support libdispatch, which we use below when swizzling objective C. But they also don't have Retina
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* which is the underlying reason for this code. So just skip it on those CPUs.
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*
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* Also this is probably not relevant anymore on M1/BigSur, let's see
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*/
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@ -692,10 +688,6 @@ AUPluginUI::create_cocoa_view ()
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req_width = frame.size.width;
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req_height = frame.size.height;
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#ifdef AU_DEBUG_PRINT
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std::cerr << "NSView initial size: " << req_width << " x " << req_height << "\n";
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#endif
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resizable = [au_view autoresizingMask];
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low_box.queue_resize ();
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@ -909,12 +901,6 @@ AUPluginUI::cocoa_view_resized ()
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req_width = new_frame.size.width;
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req_height = new_frame.size.height;
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#ifdef AU_DEBUG_PRINT
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std::cerr << "NSView resized: " << req_width << " x " << req_height << "\n";
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#endif
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//low_box.queue_resize ();
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plugin_requested_resize = 0;
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}
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