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Revert "Debug AU plugin window size issues on macOS/M1"

This reverts commit 81322a4ac9.
This commit is contained in:
Robin Gareus 2022-06-07 17:45:15 +02:00
parent 81322a4ac9
commit 5a0b22f8a4
Signed by: rgareus
GPG Key ID: A090BCE02CF57F04

View File

@ -18,8 +18,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#define AU_DEBUG_PRINT
#undef Marker
#define Marker FuckYouAppleAndYourLackOfNameSpaces
@ -237,12 +235,10 @@ static uint32_t block_plugin_redraws = 0;
static const uint32_t minimum_redraw_rate = 30; /* frames per second */
static const uint32_t block_plugin_redraw_count = 15; /* number of combined plugin redraws to block, if blocking */
#if (defined __ppc__ || MAC_OS_X_VERSION_MAX_ALLOWED >= 110000)
#ifdef __ppc__
/* PowerPC versions of OS X do not support libdispatch, which we use below when swizzling objective C. But they also don't have Retina
* which is the underlying reason for this code. So just skip it on those CPUs.
*
* Also this is probably not relevant anymore on M1/BigSur, let's see
*/
@ -692,10 +688,6 @@ AUPluginUI::create_cocoa_view ()
req_width = frame.size.width;
req_height = frame.size.height;
#ifdef AU_DEBUG_PRINT
std::cerr << "NSView initial size: " << req_width << " x " << req_height << "\n";
#endif
resizable = [au_view autoresizingMask];
low_box.queue_resize ();
@ -909,12 +901,6 @@ AUPluginUI::cocoa_view_resized ()
req_width = new_frame.size.width;
req_height = new_frame.size.height;
#ifdef AU_DEBUG_PRINT
std::cerr << "NSView resized: " << req_width << " x " << req_height << "\n";
#endif
//low_box.queue_resize ();
plugin_requested_resize = 0;
}