probe buffersize if jackd is already running.
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@ -362,7 +362,7 @@ JACKAudioBackend::sample_rate () const
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if (available()) {
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return _current_sample_rate;
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} else {
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return 0;
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return _jack_connection->probed_sample_rate ();
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}
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}
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return _target_sample_rate;
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@ -375,7 +375,7 @@ JACKAudioBackend::buffer_size () const
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if (available()) {
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return _current_buffer_size;
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} else {
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return 0;
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return _jack_connection->probed_buffer_size ();
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}
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}
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return _target_buffer_size;
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@ -56,6 +56,8 @@ JackConnection::JackConnection (const std::string& arg1, const std::string& arg2
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: _jack (0)
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, _client_name (arg1)
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, session_uuid (arg2)
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, _probed_buffer_size (0)
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, _probed_sample_rate (0)
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{
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/* See if the server is already up
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*/
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@ -77,6 +79,8 @@ JackConnection::JackConnection (const std::string& arg1, const std::string& arg2
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jack_client_t* c = jack_client_open ("ardourprobe", JackNoStartServer, &status);
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if (status == 0) {
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_probed_buffer_size = jack_get_buffer_size(c);
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_probed_sample_rate = jack_get_sample_rate(c);
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jack_client_close (c);
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_in_control = false;
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} else {
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@ -29,11 +29,16 @@ class JackConnection {
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static bool in_control() { return _in_control; }
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uint32_t probed_buffer_size () const { assert (!connected ()); return _probed_buffer_size; }
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uint32_t probed_sample_rate () const { assert (!connected ()); return _probed_sample_rate; }
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private:
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jack_client_t* volatile _jack;
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std::string _client_name;
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std::string session_uuid;
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static bool _in_control;
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uint32_t _probed_buffer_size; // when not in control
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uint32_t _probed_sample_rate; // when not in control
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};
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} // namespace
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