13
0

rename Main_menu action to Main menu

So that if it ever does show up in a list, it looks nice
This commit is contained in:
Paul Davis 2019-02-16 13:05:41 -07:00
parent f4c1f237c9
commit 56e950b189
6 changed files with 6 additions and 6 deletions

View File

@ -126,7 +126,7 @@ void
ARDOUR_UI::install_actions ()
{
Glib::RefPtr<ActionGroup> main_actions = ActionManager::create_action_group (global_bindings, X_("Main"));
Glib::RefPtr<ActionGroup> main_menu_actions = ActionManager::create_action_group (global_bindings, X_("Main_menu"));
Glib::RefPtr<ActionGroup> main_menu_actions = ActionManager::create_action_group (global_bindings, X_("Main Menu"));
Glib::RefPtr<Action> act;
ActionManager::register_action (main_actions, X_("Escape"), _("Escape (deselect all)"), sigc::mem_fun (*this, &ARDOUR_UI::escape));

View File

@ -416,7 +416,7 @@ CC121GUI::build_available_action_menu ()
}
//kinda kludgy way to avoid displaying menu items as mappable
if ( parts[1] == _("Main_menu") )
if ( parts[1] == _("Main Menu") )
continue;
if ( parts[1] == _("JACK") )
continue;

View File

@ -413,7 +413,7 @@ FPGUI::build_available_action_menu ()
}
//kinda kludgy way to avoid displaying menu items as mappable
if ( parts[1] == _("Main_menu") )
if ( parts[1] == _("Main Menu") )
continue;
if ( parts[1] == _("JACK") )
continue;

View File

@ -392,7 +392,7 @@ FP8GUI::build_available_action_menu ()
}
//kinda kludgy way to avoid displaying menu items as mappable
if ( parts[1] == _("Main_menu") )
if ( parts[1] == _("Main Menu") )
continue;
if ( parts[1] == _("JACK") )
continue;

View File

@ -508,7 +508,7 @@ MackieControlProtocolGUI::build_available_action_menu ()
}
//kinda kludgy way to avoid displaying menu items as mappable
if ( parts[1] == _("Main_menu") )
if ( parts[1] == _("Main Menu") )
continue;
if ( parts[1] == _("JACK") )
continue;

View File

@ -422,7 +422,7 @@ US2400ProtocolGUI::build_available_action_menu ()
}
/* kinda kludgy way to avoid displaying menu items as mappable */
if (parts[1] == _("Main_menu"))
if (parts[1] == _("Main Menu"))
continue;
if (parts[1] == _("JACK"))
continue;