remove -Woverload-virtual ambiguity (from 1d3690d
)
this breaks compilation in engine_dialog.cc
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@ -195,7 +195,7 @@ class LIBARDOUR_API AudioBackend : public PortEngine {
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* implement this function and return an intersection (not union) of available
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* sample rates valid for the given input + output device combination.
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*/
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virtual std::vector<float> available_sample_rates (const std::string& input_device, const std::string& output_device) const {
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virtual std::vector<float> available_sample_rates2 (const std::string& input_device, const std::string& output_device) const {
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std::vector<float> input_sizes = available_sample_rates (input_device);
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std::vector<float> output_sizes = available_sample_rates (output_device);
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std::vector<float> rv;
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@ -228,7 +228,7 @@ class LIBARDOUR_API AudioBackend : public PortEngine {
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* implement this function and return an intersection (not union) of available
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* buffer sizes valid for the given input + output device combination.
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*/
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virtual std::vector<uint32_t> available_buffer_sizes (const std::string& input_device, const std::string& output_device) const {
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virtual std::vector<uint32_t> available_buffer_sizes2 (const std::string& input_device, const std::string& output_device) const {
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std::vector<uint32_t> input_rates = available_buffer_sizes (input_device);
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std::vector<uint32_t> output_rates = available_buffer_sizes (output_device);
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std::vector<uint32_t> rv;
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@ -216,7 +216,7 @@ AlsaAudioBackend::acquire_device(const char* device_name)
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}
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std::vector<float>
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AlsaAudioBackend::available_sample_rates (const std::string& input_device, const std::string& output_device) const
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AlsaAudioBackend::available_sample_rates2 (const std::string& input_device, const std::string& output_device) const
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{
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std::vector<float> sr;
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if (input_device == _("None") && output_device == _("None")) {
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@ -262,7 +262,7 @@ AlsaAudioBackend::available_sample_rates (const std::string& device) const
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}
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std::vector<uint32_t>
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AlsaAudioBackend::available_buffer_sizes (const std::string& input_device, const std::string& output_device) const
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AlsaAudioBackend::available_buffer_sizes2 (const std::string& input_device, const std::string& output_device) const
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{
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std::vector<uint32_t> bs;
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if (input_device == _("None") && output_device == _("None")) {
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@ -171,9 +171,9 @@ class AlsaAudioBackend : public AudioBackend {
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std::vector<DeviceStatus> enumerate_input_devices () const;
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std::vector<DeviceStatus> enumerate_output_devices () const;
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std::vector<float> available_sample_rates (const std::string& device) const;
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std::vector<float> available_sample_rates (const std::string&, const std::string&) const;
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std::vector<float> available_sample_rates2 (const std::string&, const std::string&) const;
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std::vector<uint32_t> available_buffer_sizes (const std::string& device) const;
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std::vector<uint32_t> available_buffer_sizes (const std::string&, const std::string&) const;
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std::vector<uint32_t> available_buffer_sizes2 (const std::string&, const std::string&) const;
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uint32_t available_input_channel_count (const std::string& device) const;
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uint32_t available_output_channel_count (const std::string& device) const;
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@ -219,7 +219,7 @@ CoreAudioBackend::available_sample_rates (const std::string& device) const
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}
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std::vector<float>
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CoreAudioBackend::available_sample_rates (const std::string& input_device, const std::string& output_device) const
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CoreAudioBackend::available_sample_rates2 (const std::string& input_device, const std::string& output_device) const
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{
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std::vector<float> sr;
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std::vector<float> sr_in;
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@ -254,7 +254,7 @@ CoreAudioBackend::available_buffer_sizes (const std::string& device) const
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}
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std::vector<uint32_t>
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CoreAudioBackend::available_buffer_sizes (const std::string& input_device, const std::string& output_device) const
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CoreAudioBackend::available_buffer_sizes2 (const std::string& input_device, const std::string& output_device) const
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{
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std::vector<uint32_t> bs;
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std::vector<uint32_t> bs_in;
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@ -332,7 +332,7 @@ CoreAudioBackend::set_output_device_name (const std::string& d)
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int
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CoreAudioBackend::set_sample_rate (float sr)
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{
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std::vector<float> srs = available_sample_rates (_input_audio_device, _output_audio_device);
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std::vector<float> srs = available_sample_rates2 (_input_audio_device, _output_audio_device);
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if (std::find(srs.begin(), srs.end(), sr) == srs.end()) {
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return -1;
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}
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@ -171,9 +171,9 @@ class CoreAudioBackend : public AudioBackend {
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std::vector<DeviceStatus> enumerate_output_devices () const;
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std::vector<float> available_sample_rates (const std::string& device) const;
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std::vector<float> available_sample_rates (const std::string&, const std::string&) const;
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std::vector<float> available_sample_rates2 (const std::string&, const std::string&) const;
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std::vector<uint32_t> available_buffer_sizes (const std::string& device) const;
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std::vector<uint32_t> available_buffer_sizes (const std::string&, const std::string&) const;
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std::vector<uint32_t> available_buffer_sizes2 (const std::string&, const std::string&) const;
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uint32_t available_input_channel_count (const std::string& device) const;
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uint32_t available_output_channel_count (const std::string& device) const;
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