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Use g_open instead of ::open in AudioSource for portability

This is only really for Windows as g_open and ::open are the same thing on
other platforms
This commit is contained in:
Tim Mayberry 2015-07-25 20:52:52 +10:00
parent e88f74cbb0
commit 544be3ebe8

View File

@ -392,7 +392,7 @@ AudioSource::read_peaks_with_fpp (PeakData *peaks, framecnt_t npeaks, framepos_t
}
}
ScopedFileDescriptor sfd (::open (peakpath.c_str(), O_RDONLY));
ScopedFileDescriptor sfd (g_open (peakpath.c_str(), O_RDONLY, 0444));
if (sfd < 0) {
error << string_compose (_("Cannot open peakfile @ %1 for reading (%2)"), peakpath, strerror (errno)) << endmsg;
@ -775,7 +775,7 @@ AudioSource::build_peaks_from_scratch ()
int
AudioSource::prepare_for_peakfile_writes ()
{
if ((_peakfile_fd = open (peakpath.c_str(), O_CREAT|O_RDWR, 0664)) < 0) {
if ((_peakfile_fd = g_open (peakpath.c_str(), O_CREAT|O_RDWR, 0664)) < 0) {
error << string_compose(_("AudioSource: cannot open peakpath (c) \"%1\" (%2)"), peakpath, strerror (errno)) << endmsg;
return -1;
}