ArdourUI HAS-A BasicUI
The idea is to allow some reduction in code duplication
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@ -289,6 +289,7 @@ ARDOUR_UI::ARDOUR_UI (int *argcp, char **argvp[], const char* localedir)
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, _was_dirty (false)
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, _mixer_on_top (false)
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, _shared_popup_menu (0)
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, _basic_ui (0)
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, startup_fsm (0)
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, secondary_clock_spacer (0)
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, latency_disable_button (ArdourButton::led_default_elements)
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@ -175,6 +175,7 @@ class MidiTracer;
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class NSM_Client;
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class LevelMeterHBox;
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class GUIObjectState;
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class BasicUI;
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namespace ARDOUR {
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class ControlProtocolInfo;
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@ -436,6 +437,7 @@ private:
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Gtk::Menu* _shared_popup_menu;
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BasicUI* _basic_ui;
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void hide_tabbable (ArdourWidgets::Tabbable*);
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void detach_tabbable (ArdourWidgets::Tabbable*);
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void attach_tabbable (ArdourWidgets::Tabbable*);
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@ -44,6 +44,7 @@
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#include "ardour/session.h"
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#include "control_protocol/control_protocol.h"
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#include "control_protocol/basic_ui.h"
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#include "gtkmm2ext/keyboard.h"
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#include "gtkmm2ext/utils.h"
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@ -103,6 +104,12 @@ ARDOUR_UI::set_session (Session *s)
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{
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SessionHandlePtr::set_session (s);
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if (_basic_ui) {
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delete _basic_ui;
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}
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_basic_ui = new BasicUI (*s);
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/* adjust sensitivity of menu bar options to reflect presence/absence
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* of session
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*/
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