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faderport: remove wierd shift use design; make user+shift work again

This commit is contained in:
Paul Davis 2016-01-10 23:32:15 -05:00
parent a9995c59cc
commit 530dd4255c

View File

@ -182,7 +182,7 @@ FaderPort::FaderPort (Session& s)
get_button (Loop).set_action (boost::bind (&BasicUI::add_marker, this, string()), true, ShiftDown);
get_button (Punch).set_action (boost::bind (&BasicUI::prev_marker, this), true, ShiftDown);
get_button (User).set_action (boost::bind (&BasicUI::next_marker, this), true, ShiftDown);
get_button (User).set_action (boost::bind (&BasicUI::next_marker, this), true, ButtonState(ShiftDown|UserDown));
get_button (Mute).set_action (boost::bind (&FaderPort::mute, this), true);
get_button (Solo).set_action (boost::bind (&FaderPort::solo, this), true);
@ -338,7 +338,7 @@ FaderPort::button_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
ButtonID id (ButtonID (tb->controller_number));
Button& button (get_button (id));
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("button event for ID %1, press ? %2\n", tb->controller_number, tb->value ? "yes" : "no"));
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("button event for ID %1 named %3, press ? %2\n", (int) tb->controller_number, (tb->value ? "yes" : "no"), button.name));
if (tb->value) {
buttons_down.insert (id);
@ -351,10 +351,7 @@ FaderPort::button_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
switch (id) {
case Shift:
/* set this bit on press, do NOT clear it on release */
if (tb->value) {
bs = ShiftDown;
}
bs = ShiftDown;
break;
case Stop:
bs = StopDown;
@ -388,7 +385,7 @@ FaderPort::button_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
if (bs) {
button_state = (tb->value ? ButtonState (button_state|bs) : ButtonState (button_state&~bs));
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("reset button state to %1%2 using %3%4\n", hex, button_state, bs, dec));
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("reset button state to %1 using %2\n", button_state, (int) bs));
}
if (button.uses_flash()) {
@ -400,19 +397,9 @@ FaderPort::button_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
if (c == consumed.end()) {
button.invoke (button_state, tb->value ? true : false);
} else {
DEBUG_TRACE (DEBUG::FaderPort, "button was consumed, ignored\n");
consumed.erase (c);
}
if (!tb->value && (id != Shift)) {
/* non-shift key was released, clear shift modifier */
button_state = ButtonState (button_state&~ShiftDown);
DEBUG_TRACE (DEBUG::FaderPort, "clear shift modifier\n");
}
if (!tb->value && (id != User)) {
consumed.insert (User);
DEBUG_TRACE (DEBUG::FaderPort, "clear user modifier\n");
}
}
void
@ -894,12 +881,12 @@ FaderPort::Button::invoke (FaderPort::ButtonState bs, bool press)
if (press) {
if ((x = on_press.find (bs)) == on_press.end()) {
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("no press action for button %1 state %2%3\%4\n", id, hex, bs, dec));
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("no press action for button %1 state %2 @ %3 in %4\n", id, bs, this, &on_press));
return;
}
} else {
if ((x = on_release.find (bs)) == on_release.end()) {
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("no release action for button %1 state %2%3\%4\n", id, hex, bs, dec));
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("no release action for button %1 state %2 @%3 in %4\n", id, bs, this, &on_release));
return;
}
}
@ -974,9 +961,11 @@ FaderPort::Button::set_action (boost::function<void()> f, bool when_pressed, Fad
todo.type = InternalFunction;
if (when_pressed) {
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("set button %1 (%2) @ %5 to some functor on press + %3 in %4\n", id, name, bs, &on_press, this));
todo.function = f;
on_press[bs] = todo;
} else {
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("set button %1 (%2) @ %5 to some functor on release + %3\n", id, name, bs, this));
todo.function = f;
on_release[bs] = todo;
}
@ -1017,9 +1006,6 @@ FaderPort::Button::set_state (XMLNode const& node)
state_pairs.push_back (make_pair (string ("shift"), ShiftDown));
state_pairs.push_back (make_pair (string ("long"), LongPress));
on_press.clear ();
on_release.clear ();
for (vector<state_pair_t>::const_iterator sp = state_pairs.begin(); sp != state_pairs.end(); ++sp) {
string propname;