Skip duplicate early session-save for new sessions
Identical code is called unconditionally at the end of the Session c'tor via Session::session_loaded()
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@ -413,14 +413,6 @@ Session::post_engine_init ()
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DirtyChanged (); /* EMIT SIGNAL */
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if (_is_new) {
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save_state ("");
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} else if (state_was_pending) {
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save_state ("");
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remove_pending_capture_state ();
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state_was_pending = false;
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}
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/* Now, finally, we can fill the playback buffers */
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BootMessage (_("Filling playback buffers"));
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