diff --git a/gtk2_ardour/audio_region_editor.cc b/gtk2_ardour/audio_region_editor.cc index aff876dc3b..0991626eb5 100644 --- a/gtk2_ardour/audio_region_editor.cc +++ b/gtk2_ardour/audio_region_editor.cc @@ -60,7 +60,7 @@ AudioRegionEditor::AudioRegionEditor (Session* s, AudioRegionView* arv) , _audio_region (arv->audio_region ()) , gain_adjustment(accurate_coefficient_to_dB(fabsf (_audio_region->scale_amplitude())), -40.0, +40.0, 0.1, 1.0, 0) , _polarity_toggle (_("Invert")) - , _pre_fade_fx_toggle (_("Pre Fade Fx")) + , _pre_fade_fx_toggle (_("Pre-Fade Fx")) , _show_on_touch (_("Show on Touch")) , _peak_channel (false) { @@ -106,6 +106,10 @@ AudioRegionEditor::AudioRegionEditor (Session* s, AudioRegionView* arv) _table.attach (_show_on_touch, 2, 3, _table_row, _table_row + 1, Gtk::FILL, Gtk::FILL); ++_table_row; + UI::instance()->set_tip (_polarity_toggle, _("Invert the signal polarity (180deg phase shift)")); + UI::instance()->set_tip (_pre_fade_fx_toggle, _("Apply region effects before the region fades.\nThis is useful if the effect(s) have tail, that would otherwise be faded out by the region fade (e.g. reverb, delay)")); + UI::instance()->set_tip (_show_on_touch, _("When touching a control in a region effect plugin UI, the corresponding region-automation line is shown the editor, and edit mode is set to 'draw'.")); + gain_changed (); pre_fade_fx_changed (); refill_region_line (); @@ -127,6 +131,7 @@ AudioRegionEditor::AudioRegionEditor (Session* s, AudioRegionView* arv) pthread_create_and_store (name, &_peak_amplitude_thread_handle, _peak_amplitude_thread, this); signal_peak_thread (); + } AudioRegionEditor::~AudioRegionEditor ()