add support for O_DIRECT/F_NOCACHE to check impact of buffer cache avoidance
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2f300085ea
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500609be28
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@ -10,6 +10,7 @@
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#include <stdint.h>
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#include <string.h>
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#include <getopt.h>
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#include <fcntl.h>
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#include <glibmm/miscutils.h>
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@ -53,13 +54,14 @@ main (int argc, char* argv[])
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{
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vector<SNDFILE*> sndfiles;
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uint32_t sample_size;
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char optstring[] = "f:r:F:n:c:b:s";
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char optstring[] = "f:r:F:n:c:b:sD";
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int channels, samplerate;
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char const *suffix = ".wav";
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char const *header_format = "wav";
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char const *data_format = "float";
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uint32_t block_size = 64 * 1024;
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uint32_t nfiles = 100;
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bool direct = false;
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const struct option longopts[] = {
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{ "header-format", 1, 0, 'f' },
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{ "data-format", 1, 0, 'F' },
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@ -68,6 +70,7 @@ main (int argc, char* argv[])
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{ "blocksize", 1, 0, 'b' },
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{ "channels", 1, 0, 'c' },
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{ "sync", 0, 0, 's' },
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{ "direct", 0, 0, 'D' },
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{ 0, 0, 0, 0 }
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};
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@ -105,7 +108,9 @@ main (int argc, char* argv[])
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case 's':
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with_sync = true;
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break;
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case 'D':
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direct = true;
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break;
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default:
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usage ();
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return 0;
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@ -167,8 +172,34 @@ main (int argc, char* argv[])
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ss << suffix;
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path = Glib::build_filename (tmpdirname, ss.str());
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if ((sf = sf_open (path.c_str(), SFM_RDWR, &format_info)) == 0) {
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int flags = O_RDWR|O_CREAT|O_TRUNC;
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#ifndef __APPLE__
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if (direct) {
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flags |= O_DIRECT;
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}
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#endif
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int fd = open (path.c_str(), flags, 0644);
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if (fd < 0) {
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cerr << "Could not open file #" << n << " @ " << path << endl;
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return 1;
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}
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#ifdef __APPLE__
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if (direct) {
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/* Apple man pages say only that it returns "a value other than -1 on success",
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which probably means zero, but you just can't be too careful with
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those guys.
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*/
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if (fcntl (fd, F_NOCACHE, 1) == -1) {
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cerr << "Cannot set F_NOCACHE on file # " << n << endl;
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}
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}
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#endif
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if ((sf = sf_open_fd (fd, SFM_RDWR, &format_info, true)) == 0) {
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cerr << "Could not open file #" << n << " @ " << path << endl;
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return 1;
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}
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@ -176,7 +207,7 @@ main (int argc, char* argv[])
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sndfiles.push_back (sf);
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}
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cout << nfiles << " files are in " << tmpdirname << endl;
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cout << nfiles << " files are in " << tmpdirname << " all used " << (direct ? "without" : "with") << " OS buffer cache" << endl;
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cout << "Format is " << suffix << ' ' << channels << " channel" << (channels > 1 ? "s" : "") << " written in chunks of " << block_size << " frames, synced ? " << (with_sync ? "yes" : "no") << endl;
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data = new float[block_size*channels];
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