Move filename generation in Session::import_audiofile to utility function get_non_existent_filename
git-svn-id: svn://localhost/ardour2/trunk@2657 d708f5d6-7413-0410-9779-e7cbd77b26cf
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1c70e4393e
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@ -50,6 +50,45 @@
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using namespace ARDOUR;
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using namespace PBD;
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std::string
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get_non_existent_filename (const std::string& basename, uint channel, uint channels)
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{
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char buf[PATH_MAX+1];
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bool goodfile = false;
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string base(basename);
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do {
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if (channels == 2) {
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if (channel == 0) {
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snprintf (buf, sizeof(buf), "%s-L.wav", base.c_str());
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} else {
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snprintf (buf, sizeof(buf), "%s-R.wav", base.c_str());
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}
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} else if (channels > 1) {
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snprintf (buf, sizeof(buf), "%s-c%d.wav", base.c_str(), channel+1);
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} else {
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snprintf (buf, sizeof(buf), "%s.wav", base.c_str());
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}
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if (sys::exists (buf)) {
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/* if the file already exists, we must come up with
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* a new name for it. for now we just keep appending
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* _ to basename
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*/
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base += "_";
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} else {
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goodfile = true;
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}
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} while ( !goodfile);
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return buf;
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}
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int
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Session::import_audiofile (import_status& status)
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{
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@ -59,9 +98,7 @@ Session::import_audiofile (import_status& status)
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Sample **channel_data = 0;
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int nfiles = 0;
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string basepath;
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string sounds_dir;
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nframes_t so_far;
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char buf[PATH_MAX+1];
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int ret = -1;
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vector<string> new_paths;
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struct tm* now;
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@ -95,45 +132,17 @@ Session::import_audiofile (import_status& status)
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}
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SessionDirectory sdir(get_best_session_directory_for_new_source ());
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sounds_dir = sdir.sound_path().to_string();
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basepath = PBD::basename_nosuffix ((*p));
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for (int n = 0; n < info.channels; ++n) {
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bool goodfile = false;
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do {
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if (info.channels == 2) {
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if (n == 0) {
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snprintf (buf, sizeof(buf), "%s/%s-L.wav", sounds_dir.c_str(), basepath.c_str());
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} else {
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snprintf (buf, sizeof(buf), "%s/%s-R.wav", sounds_dir.c_str(), basepath.c_str());
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}
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} else if (info.channels > 1) {
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snprintf (buf, sizeof(buf), "%s/%s-c%d.wav", sounds_dir.c_str(), basepath.c_str(), n+1);
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} else {
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snprintf (buf, sizeof(buf), "%s/%s.wav", sounds_dir.c_str(), basepath.c_str());
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}
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if (Glib::file_test (buf, Glib::FILE_TEST_EXISTS)) {
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std::string filename = get_non_existent_filename (basepath, n, info.channels);
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/* if the file already exists, we must come up with
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* a new name for it. for now we just keep appending
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* _ to basepath
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*/
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basepath += "_";
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} else {
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goodfile = true;
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}
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} while ( !goodfile);
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sys::path filepath = sdir.sound_path() / filename;
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try {
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newfiles[n] = boost::dynamic_pointer_cast<AudioFileSource> (SourceFactory::createWritable (DataType::AUDIO, *this, buf, false, frame_rate()));
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newfiles[n] = boost::dynamic_pointer_cast<AudioFileSource> (SourceFactory::createWritable (DataType::AUDIO, *this, filepath.to_string().c_str(), false, frame_rate()));
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}
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catch (failed_constructor& err) {
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@ -141,7 +150,7 @@ Session::import_audiofile (import_status& status)
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goto out;
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}
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new_paths.push_back (buf);
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new_paths.push_back (filepath.to_string());
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newfiles[n]->prepare_for_peakfile_writes ();
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nfiles++;
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}
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