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Move filename generation in Session::import_audiofile to utility function get_non_existent_filename

git-svn-id: svn://localhost/ardour2/trunk@2657 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Tim Mayberry 2007-11-15 02:31:14 +00:00
parent 1c70e4393e
commit 4e89709c2d

View File

@ -50,6 +50,45 @@
using namespace ARDOUR;
using namespace PBD;
std::string
get_non_existent_filename (const std::string& basename, uint channel, uint channels)
{
char buf[PATH_MAX+1];
bool goodfile = false;
string base(basename);
do {
if (channels == 2) {
if (channel == 0) {
snprintf (buf, sizeof(buf), "%s-L.wav", base.c_str());
} else {
snprintf (buf, sizeof(buf), "%s-R.wav", base.c_str());
}
} else if (channels > 1) {
snprintf (buf, sizeof(buf), "%s-c%d.wav", base.c_str(), channel+1);
} else {
snprintf (buf, sizeof(buf), "%s.wav", base.c_str());
}
if (sys::exists (buf)) {
/* if the file already exists, we must come up with
* a new name for it. for now we just keep appending
* _ to basename
*/
base += "_";
} else {
goodfile = true;
}
} while ( !goodfile);
return buf;
}
int
Session::import_audiofile (import_status& status)
{
@ -59,9 +98,7 @@ Session::import_audiofile (import_status& status)
Sample **channel_data = 0;
int nfiles = 0;
string basepath;
string sounds_dir;
nframes_t so_far;
char buf[PATH_MAX+1];
int ret = -1;
vector<string> new_paths;
struct tm* now;
@ -95,45 +132,17 @@ Session::import_audiofile (import_status& status)
}
SessionDirectory sdir(get_best_session_directory_for_new_source ());
sounds_dir = sdir.sound_path().to_string();
basepath = PBD::basename_nosuffix ((*p));
for (int n = 0; n < info.channels; ++n) {
bool goodfile = false;
do {
if (info.channels == 2) {
if (n == 0) {
snprintf (buf, sizeof(buf), "%s/%s-L.wav", sounds_dir.c_str(), basepath.c_str());
} else {
snprintf (buf, sizeof(buf), "%s/%s-R.wav", sounds_dir.c_str(), basepath.c_str());
}
} else if (info.channels > 1) {
snprintf (buf, sizeof(buf), "%s/%s-c%d.wav", sounds_dir.c_str(), basepath.c_str(), n+1);
} else {
snprintf (buf, sizeof(buf), "%s/%s.wav", sounds_dir.c_str(), basepath.c_str());
}
if (Glib::file_test (buf, Glib::FILE_TEST_EXISTS)) {
std::string filename = get_non_existent_filename (basepath, n, info.channels);
/* if the file already exists, we must come up with
* a new name for it. for now we just keep appending
* _ to basepath
*/
basepath += "_";
} else {
goodfile = true;
}
} while ( !goodfile);
sys::path filepath = sdir.sound_path() / filename;
try {
newfiles[n] = boost::dynamic_pointer_cast<AudioFileSource> (SourceFactory::createWritable (DataType::AUDIO, *this, buf, false, frame_rate()));
newfiles[n] = boost::dynamic_pointer_cast<AudioFileSource> (SourceFactory::createWritable (DataType::AUDIO, *this, filepath.to_string().c_str(), false, frame_rate()));
}
catch (failed_constructor& err) {
@ -141,7 +150,7 @@ Session::import_audiofile (import_status& status)
goto out;
}
new_paths.push_back (buf);
new_paths.push_back (filepath.to_string());
newfiles[n]->prepare_for_peakfile_writes ();
nfiles++;
}