Fix a crash when toggling back and forth between a generic plugin GUI window and a VST plugin's own GUI
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@ -58,6 +58,8 @@ WindowsVSTPluginUI::WindowsVSTPluginUI (boost::shared_ptr<PluginInsert> pi, boos
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WindowsVSTPluginUI::~WindowsVSTPluginUI ()
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{
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fst_destroy_editor (_vst->state());
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// plugin destructor destroys the custom GUI, via Windows fun-and-games,
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// and then our PluginUIWindow does the rest
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}
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@ -374,6 +374,9 @@ fst_exit (void)
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int
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fst_run_editor (VSTState* fst, void* window_parent)
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{
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/* For safety, remove any pre-existing editor window */
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fst_destroy_editor (fst);
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if (fst->windows_window == NULL) {
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HMODULE hInst;
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HWND window;
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