TriggerSlot: Remove Queued menu-item (for now)
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@ -466,10 +466,12 @@ TriggerBoxUI::context_menu (uint64_t n)
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if (_triggerbox.trigger (n)->follow_action(0) == Trigger::Again) {
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dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
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}
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#if QUEUED_SLOTS_IMPLEMENTED
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fitems.push_back (RadioMenuElem (fagroup, _("Queued"), sigc::bind (sigc::mem_fun (*this, &TriggerBoxUI::set_follow_action), n, Trigger::QueuedTrigger)));
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if (_triggerbox.trigger (n)->follow_action(0) == Trigger::QueuedTrigger) {
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dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
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}
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#endif
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fitems.push_back (RadioMenuElem (fagroup, _("Next"), sigc::bind (sigc::mem_fun (*this, &TriggerBoxUI::set_follow_action), n, Trigger::NextTrigger)));
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if (_triggerbox.trigger (n)->follow_action(0) == Trigger::NextTrigger) {
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dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
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