some cleanups to the use of "require_new" in the SessionDialog
This removes some redundant code and makes the logic slightly easier to read
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47fcc85b19
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4679439af9
@ -93,7 +93,7 @@ SessionDialog::SessionDialog (bool require_new, const std::string& session_name,
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open_button->signal_button_press_event().connect (sigc::mem_fun (*this, &SessionDialog::open_button_pressed), false);
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open_button->set_sensitive (false);
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back_button->set_sensitive (false);
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back_button->set_sensitive (!require_new);
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/* this is where announcements will be displayed, but it may be empty
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* and invisible most of the time.
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@ -110,7 +110,7 @@ SessionDialog::SessionDialog (bool require_new, const std::string& session_name,
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setup_new_session_page ();
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if (!new_only) {
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if (!require_new) {
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setup_initial_choice_box ();
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get_vbox()->pack_start (ic_vbox, true, true);
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} else {
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@ -139,19 +139,6 @@ SessionDialog::SessionDialog (bool require_new, const std::string& session_name,
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recent_label.hide ();
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}
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}
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/* possibly get out of here immediately if everything is ready to go.
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We still need to set up the whole dialog because of the way
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ARDOUR_UI::get_session_parameters() might skip it on a first
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pass then require it for a second pass (e.g. when there
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is an error with session loading and we have to ask the user
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what to do next).
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*/
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if (!session_name.empty() && !require_new) {
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response (RESPONSE_OK);
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return;
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}
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}
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SessionDialog::SessionDialog ()
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@ -183,8 +170,6 @@ SessionDialog::SessionDialog ()
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}
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SessionDialog::~SessionDialog()
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{
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}
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@ -265,7 +250,7 @@ SessionDialog::master_channel_count ()
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bool
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SessionDialog::use_session_template () const
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{
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if (!back_button->sensitive () && !new_only) {
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if (!back_button->sensitive ()) {
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/* open session -- not create a new one */
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return false;
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}
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@ -333,8 +318,11 @@ SessionDialog::session_template_name ()
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std::string
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SessionDialog::session_name (bool& should_be_new)
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{
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if (!_provided_session_name.empty() && !new_only) {
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should_be_new = false;
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if (!_provided_session_name.empty()) {
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/* user gave name on cmdline/invocation. Did they also specify
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that it must be a new session?
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*/
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should_be_new = new_only;
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return _provided_session_name;
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}
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@ -366,7 +354,7 @@ SessionDialog::session_name (bool& should_be_new)
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std::string
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SessionDialog::session_folder ()
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{
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if (!_provided_session_path.empty() && !new_only) {
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if (!_provided_session_path.empty()) {
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return _provided_session_path;
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}
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