limit bounce processing size (fixes crashes in plugins)
compare to LV2_BUF_SIZE__maxBlockLength
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@ -135,7 +135,7 @@ PBD::Signal0<void> Session::FeedbackDetected;
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PBD::Signal0<void> Session::SuccessfulGraphSort;
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PBD::Signal2<void,std::string,std::string> Session::VersionMismatch;
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const framecnt_t Session::bounce_chunk_size = 65536;
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const framecnt_t Session::bounce_chunk_size = 8192;
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static void clean_up_session_event (SessionEvent* ev) { delete ev; }
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const SessionEvent::RTeventCallback Session::rt_cleanup (clean_up_session_event);
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