Playhead to Grid: handle case where PH is rolling, and we are prevented from skipping backwards sensibly.
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@ -7397,8 +7397,17 @@ Editor::playhead_backward_to_grid ()
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if (pos.sample > 2) {
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pos.sample -= 2;
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snap_to_internal (pos, RoundDownAlways, SnapToGrid, false, true);
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_session->request_locate (pos.sample);
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}
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//handle the case where we are rolling, and we're less than one-half second past the mark, we want to go to the prior mark...
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//also see: jump_backward_to_mark
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if (_session->transport_rolling()) {
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if ((playhead_cursor->current_sample() - pos.sample) < _session->sample_rate()/2) {
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snap_to_internal (pos, RoundDownAlways, SnapToGrid, false, true);
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}
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}
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_session->request_locate (pos.sample, _session->transport_rolling());
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}
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/* keep PH visible in window */
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