correct CANVAS_STRING_VARIABLE macro in UIConfiguration constructor
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@ -45,8 +45,8 @@ UIConfiguration::UIConfiguration ()
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_VARIABLE
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#define UI_CONFIG_VARIABLE(Type,var,name,val) var (name,val),
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#define CANVAS_VARIABLE(var,val) var (val),
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#define CANVAS_STRING_VARIABLE(var,val) var (val),
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#define CANVAS_VARIABLE(var,name) var (name),
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#define CANVAS_STRING_VARIABLE(var,name) var (name),
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#include "ui_config_vars.h"
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#include "canvas_vars.h"
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#undef UI_CONFIG_VARIABLE
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@ -54,7 +54,6 @@ UIConfiguration::UIConfiguration ()
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#undef CANVAS_STRING_VARIABLE
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_dirty (false)
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{
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std::cerr << "Ruler FOnt in constructor " << canvasvar_RulerFont.get() << "\n";
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load_state();
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}
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