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use AudioBackendInfo::already_configured() to correctly determine if backend requires setup

Fixes issues when using JACK backend in combination with others, that prevented connecting to an existing JACK server.
This commit is contained in:
Paul Davis 2014-05-01 09:15:26 -04:00
parent 66559cd795
commit 392c3a6bef

View File

@ -594,7 +594,7 @@ AudioEngine::set_backend (const std::string& name, const std::string& arg1, cons
if (b->second->instantiate (arg1, arg2)) { if (b->second->instantiate (arg1, arg2)) {
throw failed_constructor (); throw failed_constructor ();
} }
_backend = b->second->factory (*this); _backend = b->second->factory (*this);
} catch (exception& e) { } catch (exception& e) {
@ -1016,17 +1016,15 @@ AudioEngine::halted_callback (const char* why)
bool bool
AudioEngine::setup_required () const AudioEngine::setup_required () const
{ {
/* If there is only a single backend and it claims to be configured if (_backend) {
* already there is no setup to be done. if (_backend->info().already_configured())
* return false;
* Primarily for a case where there is only a JACK backend and } else {
* JACK is already running. if (_backends.size() == 1 && _backends.begin()->second->already_configured()) {
*/ return false;
}
if (_backends.size() == 1 && _backends.begin()->second->already_configured()) {
return false;
} }
return true; return true;
} }