change reasonable-synth to be sample accurate (note on/off)
at expense of slightly increased CPU load.
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@ -402,8 +402,9 @@ static uint32_t synth_sound (void *synth, uint32_t written, const uint32_t nfram
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uint32_t nremain = nframes - written;
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if (rs->boffset >= BUFFER_SIZE_SAMPLES) {
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rs->boffset = 0;
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synth_fragment(rs, BUFFER_SIZE_SAMPLES, rs->buf[0], rs->buf[1]);
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const uint32_t tosynth = MIN(BUFFER_SIZE_SAMPLES, nremain);
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rs->boffset = BUFFER_SIZE_SAMPLES - tosynth;
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synth_fragment(rs, tosynth, &(rs->buf[0][rs->boffset]), &(rs->buf[1][rs->boffset]));
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}
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uint32_t nread = MIN(nremain, (BUFFER_SIZE_SAMPLES - rs->boffset));
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