InsertRemoveTimeDialog initially ignores mouse edit position. also do this for distance calculation.
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@ -164,7 +164,7 @@ InsertRemoveTimeDialog::move_locked_markers () const
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framepos_t
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framepos_t
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InsertRemoveTimeDialog::distance () const
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InsertRemoveTimeDialog::distance () const
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{
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{
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return _clock.current_duration (_editor.get_preferred_edit_position ());
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return _clock.current_duration (_editor.get_preferred_edit_position (EDIT_IGNORE_MOUSE));
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}
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}
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void
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void
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