13
0

Simplify GUIOBjectState a bit by just walking the XML

directly rather than maintaining internal data
structures.


git-svn-id: svn://localhost/ardour2/branches/3.0@11287 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Carl Hetherington 2012-01-20 18:02:43 +00:00
parent d03d0363a4
commit 3396a9a851
3 changed files with 80 additions and 131 deletions

View File

@ -18,11 +18,8 @@
*/
#include <iostream>
#include <iomanip>
#include <sstream>
#include <boost/variant/static_visitor.hpp>
#include "gui_object.h"
#include "i18n.h"
@ -30,92 +27,67 @@ using std::string;
const string GUIObjectState::xml_node_name (X_("GUIObjectState"));
GUIObjectState::~GUIObjectState ()
GUIObjectState::GUIObjectState ()
: _state (X_("GUIObjectState"))
{
clear_maps ();
}
void
GUIObjectState::clear_maps ()
XMLNode *
GUIObjectState::find_node (const string& id) const
{
_property_maps.clear ();
XMLNodeList const & children = _state.children ();
for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
if ((*i)->name() != X_("Object")) {
continue;
}
XMLProperty* p = (*i)->property (X_("id"));
if (p && p->value() == id) {
return *i;
}
}
return 0;
}
class gos_string_vistor : public boost::static_visitor<> {
public:
gos_string_vistor (std::ostream& o)
: stream (o) {}
void operator() (const int64_t& i) {
stream << i;
}
/** Get a string from our state.
* @param id property of Object node to look for.
* @param prop_name name of the Object property to return.
* @param empty if non-0, filled in with true if the property is currently non-existant, otherwise false.
* @return value of property `prop_name', or empty.
*/
void operator() (const std::string& s) {
stream << s;
}
private:
std::ostream& stream;
};
std::string
GUIObjectState::get_string (const std::string& id, const std::string& prop_name, bool* empty)
string
GUIObjectState::get_string (const string& id, const string& prop_name, bool* empty)
{
StringPropertyMap::iterator i = _property_maps.find (id);
if (i == _property_maps.end()) {
XMLNode* child = find_node (id);
if (!child) {
if (empty) {
*empty = true;
}
return string();
return string ();
}
const PropertyMap& pmap (i->second);
PropertyMap::const_iterator p = pmap.find (prop_name);
if (p == pmap.end()) {
XMLProperty* p = child->property (prop_name);
if (!p) {
if (empty) {
*empty = true;
}
return string();
return string ();
}
std::stringstream ss;
gos_string_vistor gsv (ss);
boost::apply_visitor (gsv, p->second);
if (empty) {
*empty = false;
}
return ss.str ();
return p->value ();
}
XMLNode&
GUIObjectState::get_state () const
{
XMLNode* root = new XMLNode (xml_node_name);
for (StringPropertyMap::const_iterator i = _property_maps.begin(); i != _property_maps.end(); ++i) {
const PropertyMap& pmap (i->second);
XMLNode* id_node = new XMLNode (X_("Object"));
id_node->add_property ("id", i->first);
for (PropertyMap::const_iterator p = pmap.begin(); p != pmap.end(); ++p) {
std::stringstream ss;
gos_string_vistor gsv (ss);
boost::apply_visitor (gsv, p->second);
id_node->add_property (p->first.c_str(), ss.str());
}
root->add_child_nocopy (*id_node);
}
return *root;
return *new XMLNode (_state);
}
int
@ -124,38 +96,11 @@ GUIObjectState::set_state (const XMLNode& node)
if (node.name() != xml_node_name) {
return -1;
}
clear_maps ();
for (XMLNodeList::const_iterator i = node.children().begin(); i != node.children().end(); ++i) {
if ((*i)->name() == X_("Object")) {
XMLNode* child = (*i);
const XMLProperty* idp = child->property (X_("id"));
if (!idp) {
continue;
}
string id (idp->value());
for (XMLPropertyList::const_iterator p = child->properties().begin(); p != child->properties().end(); ++p) {
/* note that this always sets the property with
a string value, and so is not equivalent to
a call made by the program that passed a
scalar.
*/
if ((*p)->name() != X_("id")) {
set (id, (*p)->name(), (*p)->value());
}
}
}
}
_state = node;
return 0;
}
void
GUIObjectState::load (const XMLNode& node)
{
@ -165,22 +110,27 @@ GUIObjectState::load (const XMLNode& node)
GUIObjectState&
GUIObjectState::operator= (const GUIObjectState& other)
{
_property_maps = other._property_maps;
_state = other._state;
return *this;
}
/** @return begin iterator into our StringPropertyMap */
GUIObjectState::StringPropertyMap::const_iterator
GUIObjectState::begin () const
std::list<string>
GUIObjectState::all_ids () const
{
return _property_maps.begin ();
}
/** @return end iterator into our StringPropertyMap */
GUIObjectState::StringPropertyMap::const_iterator
GUIObjectState::end () const
{
return _property_maps.end ();
std::list<string> ids;
XMLNodeList const & children = _state.children ();
for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
if ((*i)->name() != X_("Object")) {
continue;
}
XMLProperty* p = (*i)->property (X_("id"));
if (p) {
ids.push_back (p->value ());
}
}
return ids;
}

View File

@ -28,19 +28,13 @@
#include "pbd/xml++.h"
#include "pbd/id.h"
class GUIObjectState {
private:
typedef boost::variant<int64_t,std::string> Variant;
typedef std::map<std::string,Variant> PropertyMap;
#include "i18n.h"
public:
typedef std::map<std::string,PropertyMap> StringPropertyMap;
class GUIObjectState
{
public:
GUIObjectState ();
~GUIObjectState();
StringPropertyMap::const_iterator begin () const;
StringPropertyMap::const_iterator end () const;
XMLNode& get_state () const;
int set_state (const XMLNode&);
@ -52,19 +46,24 @@ class GUIObjectState {
std::string get_string (const std::string& id, const std::string& prop_name, bool* empty = 0);
template<typename T> void set (const std::string& id, const std::string& prop_name, const T& val) {
StringPropertyMap::iterator i = _property_maps.find (id);
if (i != _property_maps.end()) {
i->second[prop_name] = val;
} else {
_property_maps[id] = PropertyMap();
_property_maps[id][prop_name] = val;
XMLNode* child = find_node (id);
if (!child) {
child = new XMLNode (X_("Object"));
child->add_property (X_("id"), id);
_state.add_child_nocopy (*child);
}
std::stringstream s;
s << val;
child->add_property (prop_name.c_str(), s.str());
}
private:
StringPropertyMap _property_maps;
void clear_maps ();
std::list<std::string> all_ids () const;
private:
XMLNode* find_node (const std::string &) const;
XMLNode _state;
};

View File

@ -248,16 +248,16 @@ MidiTimeAxisView::set_route (boost::shared_ptr<Route> rt)
/* Look for any GUI object state nodes that represent automation children that should exist, and create
* the children.
*/
GUIObjectState& gui_state = gui_object_state ();
for (GUIObjectState::StringPropertyMap::const_iterator i = gui_state.begin(); i != gui_state.end(); ++i) {
list<string> gui_ids = gui_object_state().all_ids ();
for (list<string>::const_iterator i = gui_ids.begin(); i != gui_ids.end(); ++i) {
PBD::ID route_id;
bool has_parameter;
Evoral::Parameter parameter (0, 0, 0);
bool const p = AutomationTimeAxisView::parse_state_id (i->first, route_id, has_parameter, parameter);
bool const p = AutomationTimeAxisView::parse_state_id (*i, route_id, has_parameter, parameter);
if (p && route_id == _route->id () && has_parameter) {
create_automation_child (parameter, string_is_affirmative (gui_object_state().get_string (i->first, X_("visible"))));
create_automation_child (parameter, string_is_affirmative (gui_object_state().get_string (*i, X_("visible"))));
}
}
}