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[Summary] Eliminated redundant marker update notification which lead to creation of huge amount of redundant session events

This commit is contained in:
GZharun 2015-02-15 13:02:16 +02:00 committed by Paul Davis
parent b8f29872a7
commit 317bacfa3a
3 changed files with 41 additions and 11 deletions

View File

@ -123,11 +123,13 @@ class LIBARDOUR_API Location : public SessionHandleRef, public PBD::StatefulDest
changes to this object
*/
PBD::Signal0<void> Changed;
void set_block_change_notifications (bool yn) {_block_change_notifications = yn;}
PBD::Signal0<void> NameChanged;
PBD::Signal0<void> EndChanged;
PBD::Signal0<void> StartChanged;
PBD::Signal0<void> Changed;
PBD::Signal0<void> FlagsChanged;
PBD::Signal0<void> FlagsChanged;
PBD::Signal0<void> LockChanged;
PBD::Signal0<void> PositionLockStyleChanged;
@ -155,6 +157,8 @@ class LIBARDOUR_API Location : public SessionHandleRef, public PBD::StatefulDest
bool _locked;
PositionLockStyle _position_lock_style;
boost::shared_ptr<SceneChange> _scene_change;
bool _block_change_notifications; // required for group operations
void set_mark (bool yn);
bool set_flag_internal (bool yn, Flags flag);
@ -199,7 +203,7 @@ class LIBARDOUR_API Locations : public SessionHandleRef, public PBD::StatefulDes
void marks_either_side (framepos_t const, framepos_t &, framepos_t &) const;
void find_all_between (framepos_t start, framepos_t, LocationList&, Location::Flags);
PBD::Signal1<void,Location*> current_changed;
/* Objects that care about individual addition and removal of Locations should connect to added/removed.

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@ -58,6 +58,7 @@ Location::Location (Session& s)
, _flags (Flags (0))
, _locked (false)
, _position_lock_style (AudioTime)
, _block_change_notifications (false)
{
assert (_start >= 0);
assert (_end >= 0);
@ -72,6 +73,8 @@ Location::Location (Session& s, framepos_t sample_start, framepos_t sample_end,
, _flags (bits)
, _locked (false)
, _position_lock_style (s.config.get_glue_new_markers_to_bars_and_beats() ? MusicTime : AudioTime)
, _block_change_notifications (false)
{
recompute_bbt_from_frames ();
@ -89,6 +92,8 @@ Location::Location (const Location& other)
, _bbt_end (other._bbt_end)
, _flags (other._flags)
, _position_lock_style (other._position_lock_style)
, _block_change_notifications (false)
{
/* copy is not locked even if original was */
@ -405,7 +410,10 @@ Location::set (framepos_t s, framepos_t e, bool allow_bbt_recompute)
if (start_change && end_change) {
changed (this);
if (!_block_change_notifications) {
Changed ();
}
}
return 0;
@ -427,8 +435,11 @@ Location::move_to (framepos_t pos)
_end = _start + length();
recompute_bbt_from_frames ();
changed (this); /* EMIT SIGNAL */
Changed (); /* EMIT SIGNAL */
changed (this); /* EMIT SIGNAL */
if (!_block_change_notifications) {
Changed (); /* EMIT SIGNAL */
}
}
assert (_start >= 0);
@ -687,8 +698,11 @@ Location::set_state (const XMLNode& node, int version)
recompute_bbt_from_frames ();
changed (this); /* EMIT SIGNAL */
Changed (); /* EMIT SIGNAL */
changed (this); /* EMIT SIGNAL */
if (!_block_change_notifications) {
Changed (); /* EMIT SIGNAL */
}
assert (_start >= 0);
assert (_end >= 0);
@ -1069,7 +1083,11 @@ Locations::set_state (const XMLNode& node, int version)
if (i != locations.end()) {
/* we can re-use an old Location object */
loc = *i;
// changed locations will be updated by Locations::changed signal
loc->set_block_change_notifications (true);
loc->set_state (**niter, version);
loc->set_block_change_notifications (false);
} else {
loc = new Location (_session, **niter);
}

View File

@ -1740,10 +1740,18 @@ Session::_locations_changed (const Locations::LocationList& locations)
We might be re-adding a location here but it doesn't actually matter
for all the locations that the Session takes an interest in.
*/
for (Locations::LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
location_added (*i);
}
loop_update_connections.drop_connections ();
mark_update_connections.drop_connections ();
skip_update_connections.drop_connections ();
{
PBD::Unwinder<bool> protect_ignore_skip_updates (_ignore_skips_updates, true);
for (Locations::LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
location_added (*i);
}
}
update_skips (NULL, false);
}
void