misc panning related UI tweaks:
* connect 2D panner "edit" to big window * disconnect 2D-panner GUI when it's visible but panner-type changes * ignore mixer-strip level-meter context-menu for Aux-sends
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@ -2149,6 +2149,9 @@ MixerStrip::ab_plugins ()
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bool
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MixerStrip::level_meter_button_press (GdkEventButton* ev)
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{
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if (_current_delivery && boost::dynamic_pointer_cast<Send>(_current_delivery)) {
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return false;
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}
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if (ev->button == 3) {
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popup_level_meter_menu (ev);
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return true;
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@ -201,6 +201,14 @@ void
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Panner2d::handle_state_change ()
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{
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panconnect.drop_connections();
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if (!panner_shell->panner()) {
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/* we should really self-destruct the UI here
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* -> * PannerUI::set_panner() -> delete
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*/
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queue_draw ();
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return;
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}
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panner_shell->panner()->SignalPositionChanged.connect (panconnect, invalidator(*this), boost::bind (&Panner2d::handle_position_change, this), gui_context());
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set<Evoral::Parameter> params = panner_shell->panner()->what_can_be_automated();
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@ -417,6 +417,11 @@ PannerUI::pan_edit ()
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_mono_panner->edit ();
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} else if (_stereo_panner) {
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_stereo_panner->edit ();
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} else if (twod_panner) {
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if (!big_window) {
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big_window = new Panner2dWindow (_panshell, 400, _panner->in().n_audio());
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}
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big_window->show ();
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}
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}
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