Update key-bindings for all Lua action scripts #8034
This commit is contained in:
parent
dbcbfd7b5b
commit
2d50c3f907
@ -900,7 +900,7 @@ private:
|
||||
void close_current_dialog ();
|
||||
|
||||
bool bind_lua_action_script (GdkEventButton*, int);
|
||||
void update_action_script_btn (int i, const std::string&);
|
||||
void action_script_changed (int i, const std::string&);
|
||||
|
||||
void ask_about_scratch_deletion ();
|
||||
};
|
||||
|
@ -302,7 +302,7 @@ ARDOUR_UI::setup_windows ()
|
||||
main_vpacker.pack_start (transport_frame, false, false);
|
||||
main_vpacker.pack_start (_tabs, true, true);
|
||||
|
||||
LuaInstance::instance()->ActionChanged.connect (sigc::mem_fun (*this, &ARDOUR_UI::update_action_script_btn));
|
||||
LuaInstance::instance()->ActionChanged.connect (sigc::mem_fun (*this, &ARDOUR_UI::action_script_changed));
|
||||
|
||||
for (int i = 0; i < MAX_LUA_ACTION_BUTTONS; ++i) {
|
||||
std::string const a = string_compose (X_("script-action-%1"), i + 1);
|
||||
@ -424,17 +424,20 @@ ARDOUR_UI::bind_lua_action_script (GdkEventButton*ev, int i)
|
||||
}
|
||||
|
||||
void
|
||||
ARDOUR_UI::update_action_script_btn (int i, const std::string& n)
|
||||
ARDOUR_UI::action_script_changed (int i, const std::string& n)
|
||||
{
|
||||
if (i < 0 || i >= MAX_LUA_ACTION_BUTTONS) {
|
||||
if (i < 0 || i >= MAX_LUA_ACTION_SCRIPTS) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (i < MAX_LUA_ACTION_BUTTONS) {
|
||||
if (LuaInstance::instance()->lua_action_has_icon (i)) {
|
||||
uintptr_t ii = i;
|
||||
action_script_call_btn[i].set_icon (&LuaInstance::render_action_icon, (void*)ii);
|
||||
} else {
|
||||
action_script_call_btn[i].set_icon (0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
std::string const a = string_compose (X_("script-action-%1"), i + 1);
|
||||
Glib::RefPtr<Action> act = ActionManager::get_action(X_("LuaAction"), a.c_str());
|
||||
|
Loading…
Reference in New Issue
Block a user