Aux-Send Latency compensation, part 2 & code-consolidation
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@ -170,7 +170,7 @@ private:
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/** Ardour Session */
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class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::ScopedConnectionList, public SessionEventManager
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{
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private:
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private:
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enum SubState {
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PendingDeclickIn = 0x1, ///< pending de-click fade-in for start
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PendingDeclickOut = 0x2, ///< pending de-click fade-out for stop
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@ -180,7 +180,7 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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PendingLocate = 0x20,
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};
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public:
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public:
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enum RecordState {
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Disabled = 0,
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Enabled = 1,
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@ -473,12 +473,10 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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void set_end_is_free (bool);
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int location_name(std::string& result, std::string base = std::string(""));
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pframes_t get_block_size () const { return current_block_size; }
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samplecnt_t worst_output_latency () const { return _worst_output_latency; }
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samplecnt_t worst_input_latency () const { return _worst_input_latency; }
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samplecnt_t worst_track_latency () const { return _worst_track_latency; }
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samplecnt_t worst_track_out_latency () const { return _worst_track_out_latency; }
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samplecnt_t worst_playback_latency () const { return std::max (_worst_output_latency, _worst_track_latency); }
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pframes_t get_block_size () const { return current_block_size; }
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samplecnt_t worst_output_latency () const { return _worst_output_latency; }
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samplecnt_t worst_input_latency () const { return _worst_input_latency; }
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samplecnt_t worst_route_latency () const { return _worst_route_latency; }
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samplecnt_t worst_latency_preroll () const;
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struct SaveAs {
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@ -1207,7 +1205,7 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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void auto_connect_thread_wakeup ();
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protected:
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protected:
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friend class AudioEngine;
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void set_block_size (pframes_t nframes);
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void set_sample_rate (samplecnt_t nframes);
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@ -1215,12 +1213,11 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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void reconnect_existing_routes (bool withLock, bool reconnect_master = true, bool reconnect_inputs = true, bool reconnect_outputs = true);
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#endif
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protected:
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friend class Route;
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void schedule_curve_reallocation ();
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void update_latency_compensation (bool force = false);
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private:
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private:
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int create (const std::string& mix_template, BusProfile*);
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void destroy ();
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@ -1262,14 +1259,13 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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CubicInterpolation interpolation;
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bool auto_play_legal;
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samplepos_t _last_slave_transport_sample;
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samplecnt_t maximum_output_latency;
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samplepos_t _requested_return_sample;
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samplepos_t _last_slave_transport_sample;
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samplepos_t _requested_return_sample;
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pframes_t current_block_size;
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samplecnt_t _worst_output_latency;
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samplecnt_t _worst_input_latency;
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samplecnt_t _worst_track_latency;
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samplecnt_t _worst_track_out_latency;
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samplecnt_t _worst_output_latency;
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samplecnt_t _worst_input_latency;
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samplecnt_t _worst_route_latency;
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uint32_t _send_latency_changes;
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bool _have_captured;
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bool _non_soloed_outs_muted;
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bool _listening;
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@ -1288,16 +1284,15 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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PBD::ScopedConnection ltc_status_connection;
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void initialize_latencies ();
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void set_worst_io_latencies ();
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void set_worst_playback_latency ();
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void set_worst_capture_latency ();
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void set_worst_io_latencies_x (IOChange, void *) {
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set_worst_io_latencies ();
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}
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void post_capture_latency ();
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void post_playback_latency ();
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void update_latency (bool playback);
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bool update_route_latency (bool reverse, bool apply_to_delayline);
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void update_latency_compensation_proxy (void* ignored);
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void set_worst_io_latencies ();
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void set_worst_output_latency ();
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void set_worst_input_latency ();
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void send_latency_compensation_change ();
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void set_worst_io_latencies_x (IOChange, void *);
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void ensure_buffers (ChanCount howmany = ChanCount::ZERO);
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@ -1793,15 +1788,13 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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mutable Glib::Threads::Mutex source_lock;
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public:
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public:
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typedef std::map<PBD::ID,boost::shared_ptr<Source> > SourceMap;
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private:
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private:
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void reset_write_sources (bool mark_write_complete, bool force = false);
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SourceMap sources;
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private:
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int load_sources (const XMLNode& node);
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XMLNode& get_sources_as_xml ();
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@ -1903,8 +1896,6 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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void process_rtop (SessionEvent*);
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void update_latency (bool playback);
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enum snapshot_t {
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NormalSave,
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SnapshotKeep,
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@ -4045,11 +4045,18 @@ Route::add_export_point()
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samplecnt_t
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Route::update_signal_latency (bool apply_to_delayline)
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{
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// TODO: bail out if !active() and set/assume _signal_latency = 0,
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// here or in Session::* ? -> also zero send latencies,
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// and make sure that re-enabling a route updates things again...
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Glib::Threads::RWLock::ReaderLock lm (_processor_lock);
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samplecnt_t l_in = 0; // _input->latency ();
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samplecnt_t l_in = 0;
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samplecnt_t l_out = _output->user_latency();
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for (ProcessorList::reverse_iterator i = _processors.rbegin(); i != _processors.rend(); ++i) {
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if (boost::shared_ptr<Send> snd = boost::dynamic_pointer_cast<Send> (*i)) {
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snd->set_delay_in (l_out + _output->latency());
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}
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(*i)->set_output_latency (l_out);
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if ((*i)->active ()) {
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l_out += (*i)->signal_latency ();
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@ -4069,7 +4076,6 @@ Route::update_signal_latency (bool apply_to_delayline)
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(*i)->set_capture_offset (_input->latency ());
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}
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lm.release ();
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if (apply_to_delayline) {
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@ -194,13 +194,12 @@ Session::Session (AudioEngine &eng,
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, _target_transport_speed (0.0)
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, auto_play_legal (false)
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, _last_slave_transport_sample (0)
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, maximum_output_latency (0)
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, _requested_return_sample (-1)
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, current_block_size (0)
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, _worst_output_latency (0)
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, _worst_input_latency (0)
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, _worst_track_latency (0)
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, _worst_track_out_latency (0)
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, _worst_route_latency (0)
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, _send_latency_changes (0)
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, _have_captured (false)
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, _non_soloed_outs_muted (false)
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, _listening (false)
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@ -463,6 +462,8 @@ Session::Session (AudioEngine &eng,
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StartTimeChanged.connect_same_thread (*this, boost::bind (&Session::start_time_changed, this, _1));
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EndTimeChanged.connect_same_thread (*this, boost::bind (&Session::end_time_changed, this, _1));
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Send::ChangedLatency.connect_same_thread (*this, boost::bind (&Session::send_latency_compensation_change, this));
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emit_thread_start ();
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auto_connect_thread_start ();
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@ -5717,13 +5718,9 @@ Session::graph_reordered ()
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resort_routes ();
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/* force all diskstreams to update their capture offset values to
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reflect any changes in latencies within the graph.
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*/
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boost::shared_ptr<RouteList> rl = routes.reader ();
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for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
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(*i)->update_signal_latency (true); // XXX
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}
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* reflect any changes in latencies within the graph.
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*/
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update_route_latency (false, true);
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}
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/** @return Number of samples that there is disk space available to write,
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@ -6832,10 +6829,77 @@ Session::unknown_processors () const
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return p;
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}
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void
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Session::set_worst_io_latencies_x (IOChange, void *)
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{
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set_worst_io_latencies ();
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}
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void
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Session::send_latency_compensation_change ()
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{
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/* As a result of Send::set_output_latency()
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* or InternalReturn::set_playback_offset ()
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* the send's own latency can change (source track
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* is aligned with target bus).
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*
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* This can only happen be triggered by
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* Route::update_signal_latency ()
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* when updating the processor latency.
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*
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* We need to walk the graph again to take those changes into account
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* (we should probably recurse or process the graph in a 2 step process).
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*/
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++_send_latency_changes;
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}
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bool
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Session::update_route_latency (bool playback, bool apply_to_delayline)
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{
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/* Note: RouteList is process-graph sorted */
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boost::shared_ptr<RouteList> r = routes.reader ();
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if (playback) {
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/* reverse the list so that we work backwards from the last route to run to the first,
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* this is not needed, but can help to reduce the iterations for aux-sends.
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*/
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RouteList* rl = routes.reader().get();
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r.reset (new RouteList (*rl));
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reverse (r->begin(), r->end());
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}
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bool changed = false;
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int bailout = 0;
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restart:
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_send_latency_changes = 0;
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_worst_route_latency = 0;
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for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
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// if (!(*i)->active()) { continue ; } // TODO
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samplecnt_t l;
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if ((*i)->signal_latency () != (l = (*i)->update_signal_latency (apply_to_delayline))) {
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changed = true;
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}
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_worst_route_latency = std::max (l, _worst_route_latency);
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}
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if (_send_latency_changes > 0) {
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// only 1 extra iteration is needed (we allow only 1 level of aux-sends)
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// BUT.. jack'n'sends'n'bugs
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if (++bailout < 5) {
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cerr << "restarting Session::update_latency. # of send changes: " << _send_latency_changes << " iteration: " << bailout << endl;
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goto restart;
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}
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}
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DEBUG_TRACE (DEBUG::Latency, string_compose ("worst signal processing latency: %1 (changed ? %2)\n", _worst_route_latency, (changed ? "yes" : "no")));
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return changed;
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}
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void
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Session::update_latency (bool playback)
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{
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DEBUG_TRACE (DEBUG::Latency, string_compose ("JACK latency callback: %1\n", (playback ? "PLAYBACK" : "CAPTURE")));
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if ((_state_of_the_state & (InitialConnecting|Deletion)) || _adding_routes_in_progress || _route_deletion_in_progress) {
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@ -6861,47 +6925,16 @@ Session::update_latency (bool playback)
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}
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if (playback) {
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post_playback_latency ();
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set_worst_output_latency ();
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update_route_latency (true, true);
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} else {
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post_capture_latency ();
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set_worst_input_latency ();
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update_route_latency (false, false);
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}
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DEBUG_TRACE (DEBUG::Latency, "JACK latency callback: DONE\n");
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}
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void
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Session::post_playback_latency ()
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{
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set_worst_playback_latency ();
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boost::shared_ptr<RouteList> r = routes.reader ();
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_worst_track_out_latency = 0; // XXX remove me
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for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
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assert (!(*i)->is_auditioner()); // XXX remove me
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_worst_track_latency = max (_worst_track_latency, (*i)->update_signal_latency ());
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}
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for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
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if (!(*i)->active()) { continue ; }
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(*i)->apply_latency_compensation ();
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}
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}
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void
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Session::post_capture_latency ()
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{
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set_worst_capture_latency ();
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/* reflect any changes in capture latencies into capture offsets */
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boost::shared_ptr<RouteList> rl = routes.reader();
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for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
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(*i)->update_signal_latency ();
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}
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}
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void
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Session::initialize_latencies ()
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{
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@ -6917,12 +6950,12 @@ Session::initialize_latencies ()
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void
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Session::set_worst_io_latencies ()
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{
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set_worst_playback_latency ();
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set_worst_capture_latency ();
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set_worst_output_latency ();
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set_worst_input_latency ();
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}
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void
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Session::set_worst_playback_latency ()
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Session::set_worst_output_latency ()
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{
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if (_state_of_the_state & (InitialConnecting|Deletion)) {
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return;
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@ -6946,7 +6979,7 @@ Session::set_worst_playback_latency ()
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}
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void
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Session::set_worst_capture_latency ()
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Session::set_worst_input_latency ()
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{
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if (_state_of_the_state & (InitialConnecting|Deletion)) {
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return;
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@ -6961,54 +6994,32 @@ Session::set_worst_capture_latency ()
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boost::shared_ptr<RouteList> r = routes.reader ();
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for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
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boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
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if (!tr) {
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continue;
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}
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_worst_input_latency = max (_worst_input_latency, (*i)->input()->latency());
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}
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DEBUG_TRACE (DEBUG::Latency, string_compose ("Worst input latency: %1\n", _worst_input_latency));
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DEBUG_TRACE (DEBUG::Latency, string_compose ("Worst input latency: %1\n", _worst_input_latency));
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}
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void
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Session::update_latency_compensation (bool force_whole_graph)
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{
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// TODO: consolidate
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bool some_track_latency_changed = false;
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if (_state_of_the_state & (InitialConnecting|Deletion)) {
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return;
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}
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DEBUG_TRACE(DEBUG::Latency, "---------------------------- update latency compensation\n\n");
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_worst_track_latency = 0;
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boost::shared_ptr<RouteList> r = routes.reader ();
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for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
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assert (!(*i)->is_auditioner()); // XXX remove me
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if ((*i)->active()) {
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samplecnt_t tl;
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if ((*i)->signal_latency () != (tl = (*i)->update_signal_latency () /* - (*i)->output()->user_latency()*/)) {
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some_track_latency_changed = true;
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}
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_worst_track_latency = max (tl, _worst_track_latency);
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}
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}
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DEBUG_TRACE (DEBUG::Latency, string_compose ("worst signal processing latency: %1 (changed ? %2)\n", _worst_track_latency,
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(some_track_latency_changed ? "yes" : "no")));
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DEBUG_TRACE(DEBUG::Latency, "---------------------------- DONE update latency compensation\n\n");
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bool some_track_latency_changed = update_route_latency (false, false);
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if (some_track_latency_changed || force_whole_graph) {
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_engine.update_latencies ();
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}
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for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
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(*i)->update_signal_latency (true);
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/* above call will ask the backend up update its latencies, which
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* eventually will trigger AudioEngine::latency_callback () and
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* call Session::update_latency ()
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*/
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} else {
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boost::shared_ptr<RouteList> r = routes.reader ();
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for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
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(*i)->apply_latency_compensation ();
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}
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}
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}
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