Remove unnecessary (and wrong) check for movement, as the parent does it (fixes #3850).
git-svn-id: svn://localhost/ardour2/branches/3.0@9145 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@ -2465,10 +2465,6 @@ MarkerDrag::motion (GdkEvent* event, bool)
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framepos_t next = newframe;
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if (newframe == last_pointer_frame()) {
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return;
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}
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if (Keyboard::modifier_state_equals (event->button.state, Keyboard::PrimaryModifier)) {
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move_both = true;
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}
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