Hide coverage frame when dragging layered region #9725
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0e3ed8dbaf
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@ -1914,7 +1914,7 @@ AudioRegionView::show_xfades ()
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void
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AudioRegionView::drag_start ()
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{
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TimeAxisViewItem::drag_start ();
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RegionView::drag_start ();
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//we used to hide xfades here. I don't see the point with the new model, but we can re-implement if needed
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}
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@ -2795,11 +2795,12 @@ TrimDrag::motion (GdkEvent* event, bool first_move)
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rv->trim_front_starting ();
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}
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rv->drag_start ();
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AudioRegionView* const arv = dynamic_cast<AudioRegionView*> (rv);
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if (arv) {
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arv->temporarily_hide_envelope ();
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arv->drag_start ();
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}
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std::shared_ptr<Playlist> pl = rv->region ()->playlist ();
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@ -963,17 +963,28 @@ RegionView::set_height (double h)
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}
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}
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void
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RegionView::drag_start ()
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{
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clear_coverage_frame ();
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}
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void
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RegionView::clear_coverage_frame ()
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{
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for (auto& i : _coverage_frame) {
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delete i;
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}
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_coverage_frame.clear ();
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}
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/** Remove old coverage frame and make new ones, if we're in a LayerDisplay mode
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* which uses them. */
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void
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RegionView::update_coverage_frame (LayerDisplay d)
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{
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/* remove old coverage frame */
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for (auto& i : _coverage_frame) {
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delete i;
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}
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_coverage_frame.clear ();
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clear_coverage_frame ();
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if (d != Stacked) {
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/* don't do coverage frame unless we're in stacked mode */
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@ -86,6 +86,8 @@ public:
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void raise_to_top ();
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void lower_to_bottom ();
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void drag_start ();
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bool set_position(Temporal::timepos_t const & pos, void* src, double* delta = 0);
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virtual void show_region_editor ();
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@ -238,6 +240,8 @@ private:
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void update_cue_markers ();
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void clear_coverage_frame ();
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struct ViewCueMarker {
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ArdourMarker* view_marker;
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ARDOUR::CueMarker model_marker;
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