prepare region RMS (loudness) normalization
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@ -82,8 +82,17 @@ class LIBARDOUR_API AudioRegion : public Region
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gain_t scale_amplitude() const { return _scale_amplitude; }
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void normalize (float, float target_in_dB = 0.0f);
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/** @return the maximum (linear) amplitude of the region, or a -ve
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* number if the Progress object reports that the process was cancelled.
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*/
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double maximum_amplitude (Progress* p = 0) const;
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/** @return the maximum (rms) signal power of the region, or a -1
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* if the Progress object reports that the process was cancelled.
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*/
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double rms (Progress* p = 0) const;
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bool envelope_active () const { return _envelope_active; }
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bool fade_in_active () const { return _fade_in_active; }
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bool fade_out_active () const { return _fade_out_active; }
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@ -1402,9 +1402,6 @@ AudioRegion::set_scale_amplitude (gain_t g)
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send_change (PropertyChange (Properties::scale_amplitude));
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}
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/** @return the maximum (linear) amplitude of the region, or a -ve
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* number if the Progress object reports that the process was cancelled.
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*/
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double
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AudioRegion::maximum_amplitude (Progress* p) const
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{
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@ -1444,6 +1441,45 @@ AudioRegion::maximum_amplitude (Progress* p) const
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return maxamp;
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}
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double
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AudioRegion::rms (Progress* p) const
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{
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framepos_t fpos = _start;
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framepos_t const fend = _start + _length;
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uint32_t const n_chan = n_channels ();
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double rms = 0;
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framecnt_t const blocksize = 64 * 1024;
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Sample buf[blocksize];
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framecnt_t total = 0;
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if (n_chan == 0) {
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return 0;
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}
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while (fpos < fend) {
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framecnt_t const to_read = min (fend - fpos, blocksize);
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total += to_read;
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for (uint32_t c = 0; c < n_chan; ++c) {
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if (read_raw_internal (buf, fpos, to_read, c) != to_read) {
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return 0;
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}
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for (framepos_t i = 0; i < to_read; ++i) {
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rms += buf[i] * buf[i];
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}
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fpos += to_read;
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if (p) {
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p->set_progress (float (fpos - _start) / _length);
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if (p->cancelled ()) {
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return -1;
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}
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}
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}
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}
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return sqrt (rms / (double)(total * n_chan));
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}
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/** Normalize using a given maximum amplitude and target, so that region
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* _scale_amplitude becomes target / max_amplitude.
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*/
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