hand-merge libs/gtkmm2ext part of f49d31a82 from Tracks; provides a way to disable/re-enable OS X main menu
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@ -139,11 +139,11 @@ ActionManager::lookup_entry (const ustring accel_path, Gtk::AccelKey& key)
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}
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struct SortActionsByLabel {
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bool operator() (Glib::RefPtr<Gtk::Action> a, Glib::RefPtr<Gtk::Action> b) {
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ustring astr = a->get_accel_path();
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ustring bstr = b->get_accel_path();
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return astr < bstr;
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}
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bool operator() (Glib::RefPtr<Gtk::Action> a, Glib::RefPtr<Gtk::Action> b) {
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ustring astr = a->get_accel_path();
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ustring bstr = b->get_accel_path();
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return astr < bstr;
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}
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};
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void
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@ -289,71 +289,63 @@ struct ActionState {
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typedef std::vector<ActionState> ActionStates;
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static std::stack<boost::shared_ptr<ActionStates> > state_stack;
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static ActionStates action_states_to_restore;
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static bool actions_disabled = false;
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static boost::shared_ptr<ActionStates>
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get_action_state ()
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void
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ActionManager::save_action_states ()
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{
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boost::shared_ptr<ActionStates> state = boost::shared_ptr<ActionStates>(new ActionStates);
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/* the C++ API for functions used here appears to be broken in
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gtkmm2.6, so we fall back to the C level.
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*/
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GList* list = gtk_ui_manager_get_action_groups (ActionManager::ui_manager->gobj());
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GList* node;
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GList* acts;
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for (node = list; node; node = g_list_next (node)) {
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GtkActionGroup* group = (GtkActionGroup*) node->data;
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/* first pass: collect them all */
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typedef std::list<Glib::RefPtr<Gtk::Action> > action_list;
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action_list the_acts;
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for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
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GtkAction* action = (GtkAction*) acts->data;
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state->push_back (ActionState (action, gtk_action_get_sensitive (action)));
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action_states_to_restore.push_back (ActionState (action, gtk_action_get_sensitive (action)));
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}
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}
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return state;
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}
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void
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ActionManager::push_action_state ()
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ActionManager::enable_active_actions ()
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{
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state_stack.push (get_action_state());
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if (!actions_disabled) {
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return ;
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}
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for (ActionStates::iterator i = action_states_to_restore.begin(); i != action_states_to_restore.end(); ++i) {
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if ((*i).action && (*i).sensitive) {
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gtk_action_set_sensitive ((*i).action, true);
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}
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}
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action_states_to_restore.clear ();
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actions_disabled = false;
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}
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void
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ActionManager::pop_action_state ()
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ActionManager::disable_active_actions ()
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{
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if (state_stack.empty()) {
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warning << string_compose (_("programming error: %1"), X_("ActionManager::pop_action_state called with empty stack")) << endmsg;
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return;
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if (actions_disabled == true ) {
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return ;
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}
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boost::shared_ptr<ActionStates> as = state_stack.top ();
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state_stack.pop ();
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// save all action's states to action_states_to_restore
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save_action_states ();
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for (ActionStates::iterator i = as->begin(); i != as->end(); ++i) {
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gtk_action_set_sensitive ((*i).action, (*i).sensitive);
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}
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}
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void
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ActionManager::disable_all_actions ()
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{
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push_action_state ();
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boost::shared_ptr<ActionStates> as = state_stack.top ();
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for (ActionStates::iterator i = as->begin(); i != as->end(); ++i) {
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gtk_action_set_sensitive ((*i).action, false);
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// set all action's states disabled
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for (ActionStates::iterator i = action_states_to_restore.begin(); i != action_states_to_restore.end(); ++i) {
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if ((*i).sensitive) {
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gtk_action_set_sensitive ((*i).action, false);
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}
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}
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actions_disabled = true;
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}
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void
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@ -464,8 +456,24 @@ ActionManager::get_action_from_name (const char* name)
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void
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ActionManager::set_sensitive (vector<RefPtr<Action> >& actions, bool state)
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{
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for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
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(*i)->set_sensitive (state);
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// if actions weren't disabled
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if (!actions_disabled) {
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for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
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(*i)->set_sensitive (state);
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}
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}
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else {
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// actions were disabled
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// so we should just set necessary action's states in action_states_to_restore
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for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
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// go through action_states_to_restore and set state of actions
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for (ActionStates::iterator j = action_states_to_restore.begin(); j != action_states_to_restore.end(); ++j) {
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// all actions should have their individual name, so we can use it for comparison
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if (gtk_action_get_name ((*j).action) == (*i)->get_name ()) {
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(*j).sensitive = state;
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}
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}
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}
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}
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}
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@ -503,10 +511,10 @@ ActionManager::set_toggleaction_state (string n, bool s)
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const char* action_name = last_slash + 1;
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RefPtr<Action> act = get_action (group_name, action_name);
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RefPtr<Action> act = get_action (group_name, action_name);
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if (act) {
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RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
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tact->set_active (s);
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RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
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tact->set_active (s);
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} else {
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error << string_compose (_("Unknown action name: %1"), name) << endmsg;
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}
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@ -94,9 +94,9 @@ namespace ActionManager {
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LIBGTKMM2EXT_API extern void set_toggleaction_state (std::string, bool);
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LIBGTKMM2EXT_API extern void push_action_state ();
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LIBGTKMM2EXT_API extern void pop_action_state ();
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LIBGTKMM2EXT_API extern void disable_all_actions ();
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LIBGTKMM2EXT_API extern void save_action_states ();
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LIBGTKMM2EXT_API extern void enable_active_actions ();
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LIBGTKMM2EXT_API extern void disable_active_actions ();
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};
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#endif /* __libgtkmm2ext_actions_h__ */
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