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Minor tweaks of loudness dialog (sensitivity, description)

This commit is contained in:
Robin Gareus 2020-07-23 15:59:17 +02:00
parent 2b4378d2d5
commit 230883c678
Signed by: rgareus
GPG Key ID: A090BCE02CF57F04
2 changed files with 15 additions and 3 deletions

View File

@ -232,7 +232,8 @@ LoudnessDialog::LoudnessDialog (Session* s, AudioRange const& ar, bool as)
"This allows to analyze the loudness of of the signal at the master-bus "
"output of the complete session, as it would be exported.\n"
"The result can be used to interactively normalize the session's loudness level "
"(as opposed to automatic normalization during export)."
"(as opposed to automatic normalization during export). "
"When using this feature, remember to disable normalization in the session export profile."
));
t->attach (*l, 0, 1, 0, 2, EXPAND|FILL, FILL, 8, 2);
@ -265,8 +266,6 @@ LoudnessDialog::LoudnessDialog (Session* s, AudioRange const& ar, bool as)
_preset_dropdown.AddMenuElem (MenuElemNoMnemonic (presets[i].name, sigc::bind (sigc::mem_fun (*this, &LoudnessDialog::load_preset), i)));
}
_preset_dropdown.disable_scrolling ();
_initial_preset_name = _preset.name;
apply_preset ();
@ -465,6 +464,17 @@ LoudnessDialog::apply_preset ()
_lufs_i_spinbutton.set_value (_preset.level[2]);
_lufs_s_spinbutton.set_value (_preset.level[3]);
_lufs_m_spinbutton.set_value (_preset.level[4]);
update_sensitivity ();
}
void
LoudnessDialog::update_sensitivity ()
{
_dbfs_spinbutton.set_sensitive (_dbfs_btn.get_active ());
_dbtp_spinbutton.set_sensitive (_dbtp_btn.get_active ());
_lufs_i_spinbutton.set_sensitive (_lufs_i_btn.get_active ());
_lufs_s_spinbutton.set_sensitive (_lufs_s_btn.get_active ());
_lufs_m_spinbutton.set_sensitive (_lufs_m_btn.get_active ());
}
void
@ -476,6 +486,7 @@ LoudnessDialog::update_settings ()
_preset.name = "User";
_preset_dropdown.set_text (_preset.name);
update_sensitivity ();
calculate_gain ();
}

View File

@ -62,6 +62,7 @@ private:
void load_preset (size_t);
void apply_preset ();
void update_settings ();
void update_sensitivity ();
struct LoudnessPreset
{