fix edges of selection rects in time axis views to lie correctly within bounds of the time axis view
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@ -847,9 +847,9 @@ TimeAxisView::show_selection (TimeSelection& ts)
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x1 = _editor.sample_to_pixel (start);
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x2 = _editor.sample_to_pixel (start + cnt - 1);
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y2 = current_height();
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y2 = current_height() - 1;
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rect->rect->set (ArdourCanvas::Rect (x1, 1, x2, y2));
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rect->rect->set (ArdourCanvas::Rect (x1, 0, x2, y2));
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// trim boxes are at the top for selections
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