Another attempt fixing crash at exit on windows.
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@ -2527,6 +2527,9 @@ LV2World::LV2World()
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LV2World::~LV2World()
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{
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if (!world) {
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return;
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}
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#ifdef HAVE_LV2_1_2_0
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lilv_node_free(bufz_nominalBlockLength);
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lilv_node_free(bufz_fixedBlockLength);
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@ -2570,6 +2573,7 @@ LV2World::~LV2World()
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lilv_node_free(atom_Chunk);
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lilv_node_free(atom_AtomPort);
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lilv_world_free(world);
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world = NULL;
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}
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void
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