provide a better method to decide if a trigger(slot) is occupied
This is necessary with clip recording because for some short time after recording, a trigger may be playable despite not yet having a region. GUI edition.
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1e8b2c521c
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@ -1115,7 +1115,7 @@ Editor::finish_bringing_in_material (std::shared_ptr<Region> region,
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if (mode == ImportAsTrigger) {
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std::shared_ptr<Region> copy (RegionFactory::create (region, true));
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for (int s = 0; s < TriggerBox::default_triggers_per_box; ++s) {
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if (!existing_track->triggerbox ()->trigger (s)->region ()) {
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if (!existing_track->triggerbox ()->trigger (s)->playable ()) {
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existing_track->triggerbox ()->set_from_selection (s, copy);
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#if 1 /* assume drop from sidebar */
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ARDOUR_UI_UTILS::copy_patch_changes (_session->the_auditioner (), existing_track->triggerbox ()->trigger (s));
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@ -417,7 +417,7 @@ Editor::bounce_region_selection (bool with_processing)
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if (!track) {
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continue;
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}
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if (track->triggerbox()->trigger(trigger_slot)->region()) {
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if (track->triggerbox()->trigger(trigger_slot)->playable()) {
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overwriting = true;
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}
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}
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@ -4527,7 +4527,7 @@ Editor::bounce_range_selection (BounceTarget target, bool with_processing)
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if (!track) {
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continue;
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}
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if (track->triggerbox()->trigger(trigger_slot)->region()) {
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if (track->triggerbox()->trigger(trigger_slot)->playable()) {
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overwriting = true;
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}
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}
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@ -745,15 +745,15 @@ SlotPropertyWindow::SlotPropertyWindow (TriggerReference tref)
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int col = 0;
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table->attach(*slot_prop_box, col, col+1, 0, 1, Gtk::FILL|Gtk::EXPAND, Gtk::FILL|Gtk::EXPAND ); col++;
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if (trigger->region()) {
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if (trigger->region()->data_type() == DataType::AUDIO) {
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if (trigger->the_region()) {
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if (trigger->the_region()->data_type() == DataType::AUDIO) {
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_trig_box = manage(new AudioTriggerPropertiesBox ());
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_ops_box = manage(new AudioRegionOperationsBox ());
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_trim_box = manage(new AudioClipEditorBox ());
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_trig_box->set_trigger (tref);
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_trim_box->set_region(trigger->region(), tref);
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_ops_box->set_session(&trigger->region()->session());
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_trim_box->set_region(trigger->the_region(), tref);
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_ops_box->set_session(&trigger->the_region()->session());
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table->attach(*_trig_box, col, col+1, 0, 1, Gtk::FILL|Gtk::EXPAND, Gtk::FILL|Gtk::EXPAND ); col++;
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table->attach(*_ops_box, col, col+1, 0, 1, Gtk::FILL|Gtk::EXPAND, Gtk::FILL|Gtk::EXPAND ); col++;
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@ -404,15 +404,15 @@ TriggerPage::selection_changed ()
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_slot_prop_box.set_slot (ref);
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_slot_prop_box.show ();
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if (trigger->region ()) {
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if (trigger->region ()->data_type () == DataType::AUDIO) {
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if (trigger->the_region ()) {
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if (trigger->the_region ()->data_type () == DataType::AUDIO) {
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_audio_trig_box.set_trigger (ref);
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_audio_trig_box.show ();
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} else {
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_midi_trig_box.set_trigger (ref);
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_midi_trig_box.show ();
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std::shared_ptr<MidiRegion> mr = std::dynamic_pointer_cast<MidiRegion> (trigger->region());
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std::shared_ptr<MidiRegion> mr = std::dynamic_pointer_cast<MidiRegion> (trigger->the_region());
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if (mr) {
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std::shared_ptr<MidiTrack> mt = std::dynamic_pointer_cast<MidiTrack> (entry->strip().stripable());
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_midi_editor->set_region (mt, ref.slot(), mr);
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@ -315,7 +315,7 @@ TriggerEntry::draw_launch_icon (Cairo::RefPtr<Cairo::Context> context, float sz,
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bool active = trigger ()->active ();
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if (!trigger ()->region ()) {
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if (!trigger ()->playable ()) {
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bool solid = false;
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context->arc (margin + (size * 0.75), margin + (size * 0.75), (size * 0.75), 0., 360.0 * (M_PI/180.0));
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@ -533,7 +533,7 @@ TriggerEntry::render (ArdourCanvas::Rect const& area, Cairo::RefPtr<Cairo::Conte
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}
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/* follow-action icon */
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if (trigger ()->region () && trigger ()->will_follow ()) {
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if (trigger ()->playable () && trigger ()->will_follow ()) {
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context->set_identity_matrix ();
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context->translate (self.x0, self.y0 - 0.5);
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context->translate (width - height, 0); // right side of the widget
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@ -546,7 +546,7 @@ void
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TriggerEntry::on_trigger_changed (PropertyChange const& change)
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{
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if (change.contains (ARDOUR::Properties::name)) {
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if (trigger ()->region ()) {
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if (trigger ()->playable ()) {
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name_text->set (short_version (trigger ()->name (), 16));
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} else {
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name_text->set ("");
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@ -672,7 +672,7 @@ TriggerEntry::name_button_event (GdkEvent* ev)
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bool
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TriggerEntry::play_button_event (GdkEvent* ev)
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{
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if (!trigger ()->region ()) {
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if (!trigger ()->playable ()) {
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/* empty slot; this is just a stop button */
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switch (ev->type) {
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case GDK_BUTTON_PRESS:
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@ -781,7 +781,7 @@ TriggerEntry::follow_button_event (GdkEvent* ev)
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bool
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TriggerEntry::event (GdkEvent* ev)
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{
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if (!trigger ()->region ()) {
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if (!trigger ()->playable ()) {
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return false;
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}
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@ -877,7 +877,7 @@ TriggerEntry::drag_begin (Glib::RefPtr<Gdk::DragContext> const& context)
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/* ctx leaves scope, cr is destroyed, and pixmap surface is flush()ed */
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}
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std::shared_ptr<Region> region = trigger ()->region ();
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std::shared_ptr<Region> region = trigger ()->the_region ();
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if (region) {
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PublicEditor::instance ().pbdid_dragged_dt = region->data_type ();
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} else {
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@ -905,7 +905,7 @@ TriggerEntry::drag_data_get (Glib::RefPtr<Gdk::DragContext> const&, Gtk::Selecti
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return;
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}
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if (data.get_target () == "x-ardour/region.pbdid") {
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std::shared_ptr<Region> region = trigger ()->region ();
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std::shared_ptr<Region> region = trigger ()->the_region ();
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if (region) {
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data.set (data.get_target (), region->id ().to_s ());
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}
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@ -1100,8 +1100,8 @@ TriggerBoxUI::drag_data_received (Glib::RefPtr<Gdk::DragContext> const& context,
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Trigger::UIState *state = new Trigger::UIState();
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source->get_ui_state(*state);
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std::shared_ptr<Trigger::UIState> state_p (state);
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_triggerbox.enqueue_trigger_state_for_region(source->region(), state_p);
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_triggerbox.set_from_selection (n, source->region());
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_triggerbox.enqueue_trigger_state_for_region(source->the_region(), state_p);
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_triggerbox.set_from_selection (n, source->the_region());
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context->drag_finish (true, false, time);
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} else {
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context->drag_finish (false, false, time);
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