Provide jack2 compatible implementation for jack1
jack1 (which is Linux only) does not have a jack_client_stop_thread API, and expects the application to call pthread_join(). This fixes an issue when the application is compiled using jack2 headers but the application later runs using jack1's library.
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@ -138,7 +138,12 @@ JCFUN(0, int, client_real_time_priority, 0)
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JCFUN(0, int, client_max_real_time_priority, 0)
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JPFUN(0, int, acquire_real_time_scheduling, (jack_native_thread_t t, int p), (t,p), 0)
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JPFUN(0, int, drop_real_time_scheduling, (jack_native_thread_t t), (t), 0)
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#if (!defined _WIN32 && (defined _REENTRANT || defined __linux__))
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/* on POSIX systems, call pthread_join() when libjack does not provide jack_client_stop_thread */
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JXFUN(0, int, client_stop_thread, (jack_client_t* c, jack_native_thread_t t), (c,t), if (t) { pthread_join(t, NULL); return 0; } else { return -1;})
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#else
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JPFUN(0, int, client_stop_thread, (jack_client_t* c, jack_native_thread_t t), (c,t), 0)
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#endif
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JPFUN(0, int, client_kill_thread, (jack_client_t* c, jack_native_thread_t t), (c,t), 0)
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#ifndef _WIN32
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JVFUN(0, set_thread_creator, (jack_thread_creator_t c), (c),)
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