Fix rect select of hit events.
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@ -102,26 +102,26 @@ Coord
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Hit::x0 () const
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Hit::x0 () const
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{
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{
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/* left vertex */
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/* left vertex */
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return _polygon->get()[0].x;
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return _polygon->position().x + _polygon->get()[0].x;
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}
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}
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Coord
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Coord
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Hit::x1 () const
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Hit::x1 () const
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{
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{
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/* right vertex */
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/* right vertex */
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return _polygon->get()[2].x;
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return _polygon->position().x + _polygon->get()[2].x;
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}
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}
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Coord
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Coord
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Hit::y0 () const
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Hit::y0 () const
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{
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{
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/* top vertex */
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/* top vertex */
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return _polygon->get()[1].y;
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return _polygon->position().y + _polygon->get()[1].y;
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}
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}
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Coord
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Coord
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Hit::y1 () const
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Hit::y1 () const
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{
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{
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/* bottom vertex */
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/* bottom vertex */
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return _polygon->get()[3].y;
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return _polygon->position().y + _polygon->get()[3].y;
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}
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}
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