Fix for #7755: initialize reverb and chorus of fluidsynth object
The reverb and chorus states in the fluidsynth object need to be initialized to 0 (false) in accordance with the initial state of a-fluidsynth's v_port[...]. Otherwise they are not updated in the first run() and remain to fluidsynth's default state 1 (true) even though the plugin's state requires 0.
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@ -336,6 +336,9 @@ instantiate (const LV2_Descriptor* descriptor,
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fluid_synth_set_polyphony (self->synth, 32);
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fluid_synth_set_sample_rate (self->synth, (float)rate);
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fluid_synth_set_reverb_on (self->synth, 0);
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fluid_synth_set_chorus_on (self->synth, 0);
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self->fmidi_event = new_fluid_midi_event ();
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if (!self->fmidi_event) {
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