add cycle-zoom-focus and bind to "1" by default
git-svn-id: svn://localhost/ardour2/branches/3.0@13658 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@ -371,6 +371,7 @@
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<menuitem action='zoom-focus-playhead'/>
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<menuitem action='zoom-focus-mouse'/>
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<menuitem action='zoom-focus-edit'/>
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<menuitem action='cycle-zoom-focus'/>
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</menu>
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<menu name='SnapMode' action='SnapMode'>
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<menuitem action='snap-off'/>
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@ -3578,6 +3578,31 @@ Editor::set_zoom_focus (ZoomFocus f)
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}
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}
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void
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Editor::cycle_zoom_focus ()
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{
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switch (zoom_focus) {
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case ZoomFocusLeft:
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set_zoom_focus (ZoomFocusRight);
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break;
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case ZoomFocusRight:
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set_zoom_focus (ZoomFocusCenter);
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break;
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case ZoomFocusCenter:
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set_zoom_focus (ZoomFocusPlayhead);
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break;
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case ZoomFocusPlayhead:
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set_zoom_focus (ZoomFocusMouse);
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break;
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case ZoomFocusMouse:
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set_zoom_focus (ZoomFocusEdit);
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break;
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case ZoomFocusEdit:
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set_zoom_focus (ZoomFocusLeft);
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break;
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}
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}
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void
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Editor::ensure_float (Window& win)
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{
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@ -322,6 +322,7 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
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void set_zoom_focus (Editing::ZoomFocus);
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Editing::ZoomFocus get_zoom_focus () const { return zoom_focus; }
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double get_current_zoom () const { return frames_per_unit; }
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void cycle_zoom_focus ();
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void temporal_zoom_step (bool coarser);
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void tav_zoom_step (bool coarser);
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@ -401,6 +401,9 @@ Editor::register_actions ()
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radio_reg_sens (zoom_actions, zoom_group, "zoom-focus-mouse", _("Zoom Focus Mouse"), sigc::bind (sigc::mem_fun(*this, &Editor::zoom_focus_chosen), Editing::ZoomFocusMouse));
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radio_reg_sens (zoom_actions, zoom_group, "zoom-focus-edit", _("Zoom Focus Edit Point"), sigc::bind (sigc::mem_fun(*this, &Editor::zoom_focus_chosen), Editing::ZoomFocusEdit));
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ActionManager::register_action (editor_actions, X_("cycle-zoom-focus"), _("Next Zoom Focus"), sigc::mem_fun (*this, &Editor::cycle_zoom_focus));
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Glib::RefPtr<ActionGroup> mouse_mode_actions = ActionGroup::create (X_("MouseMode"));
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RadioAction::Group mouse_mode_group;
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@ -32,7 +32,7 @@ $ARDOUR Shortcuts \linebreak Mnemonic US-Keypad
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%wvis Window Visibility
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%eep Editing with Edit Point
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Most edit functions operate on a single "Edit Point". The edit point can be any of: playhead (default), the mouse or an active marker. The choice of Edit Point is by default linked to the Zoom Focus.
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Most edit functions operate on a single "Edit Point". The edit point can be any of: playhead (default), the mouse or an active marker. The choice of Edit Point (by default) also sets the Zoom Focus.
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%aep Aligning with the Edit Point
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Align operations move regions so that their start/end/sync point is at the edit point. "Relative" operations
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@ -332,6 +332,7 @@ This mode provides many different operations on both regions and control points,
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;; numbers
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@eep|Editor/cycle-zoom-focus|1|cycle to next zoom focus
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@eep|Editor/cycle-snap-mode|2|cycle to next grid snap mode
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@eep|Editor/prev-snap-choice|3|use next grid unit
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@eep|Editor/prev-snap-choice-music-only|<@PRIMARY@>3|use previous grid unit
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