fix crashes for plugin using maxBlockLength during latency compute.
This commit is contained in:
parent
ce818efe37
commit
118adc286b
@ -1895,8 +1895,9 @@ LV2Plugin::latency_compute_run()
|
||||
uint32_t in_index = 0;
|
||||
uint32_t out_index = 0;
|
||||
|
||||
const framecnt_t bufsize = 1024;
|
||||
float buffer[bufsize];
|
||||
// this is done in the main thread. non realtime.
|
||||
const framecnt_t bufsize = _engine.samples_per_cycle();
|
||||
float *buffer = (float*) malloc(_engine.samples_per_cycle() * sizeof(float));
|
||||
|
||||
memset(buffer, 0, sizeof(float) * bufsize);
|
||||
|
||||
@ -1922,6 +1923,7 @@ LV2Plugin::latency_compute_run()
|
||||
if (was_activated) {
|
||||
activate();
|
||||
}
|
||||
free(buffer);
|
||||
}
|
||||
|
||||
const LilvPort*
|
||||
|
Loading…
Reference in New Issue
Block a user