Fix Windows builds, remove unnecessary srandom() calls
Since fc90c92a49
Gtkmm2ext::random_color () uses g_random_int()
which is implicitly seeded when first used.
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parent
bf26be71aa
commit
10253a6ae4
@ -19,10 +19,6 @@ using namespace Gtk;
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using std::cerr;
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using std::endl;
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#ifdef PLATFORM_WINDOWS
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#define srandom() srand()
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#endif
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int
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main (int argc, char* argv[])
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{
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@ -36,8 +32,6 @@ main (int argc, char* argv[])
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c->set_background_color (0xffffffff);
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srandom (time ((time_t *) 0));
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// cview.set_size_request (100, 100);
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win.add (cview);
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@ -21,10 +21,6 @@ using namespace Gtk;
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using std::cerr;
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using std::endl;
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#ifdef PLATFORM_WINDOWS
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#define srandom() srand()
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#endif
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#define SQUARED 16
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struct Column {
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@ -94,8 +90,6 @@ main (int argc, char* argv[])
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c->set_background_color (0xffffffff);
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srandom (time ((time_t *) 0));
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// cview.set_size_request (100, 100);
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win.add (cview);
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@ -19,10 +19,6 @@ using namespace Gtk;
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using std::cerr;
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using std::endl;
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#ifdef PLATFORM_WINDOWS
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#define srandom() srand()
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#endif
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int
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main (int argc, char* argv[])
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{
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@ -36,8 +32,6 @@ main (int argc, char* argv[])
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c->set_background_color (0xffffffff);
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srandom (time ((time_t *) 0));
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cview.set_size_request (100, 100);
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win.add (cview);
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@ -19,10 +19,6 @@ using namespace Gtk;
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using std::cerr;
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using std::endl;
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#ifdef PLATFORM_WINDOWS
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#define srandom() srand()
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#endif
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int
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main (int argc, char* argv[])
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{
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@ -36,8 +32,6 @@ main (int argc, char* argv[])
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c->set_background_color (0xffffffff);
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srandom (time ((time_t *) 0));
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win.add (cview);
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/* Make some items */
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