Debug set_session(0) calls preventing session_going_away()
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983236f348
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@ -22,6 +22,10 @@
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#include "ardour/libardour_visibility.h"
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#include "ardour/libardour_visibility.h"
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#ifndef NDEBUG
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# define TRACE_SETSESSION_NULL
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#endif
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namespace ARDOUR {
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namespace ARDOUR {
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class Session;
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class Session;
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@ -32,9 +36,10 @@ class LIBARDOUR_API SessionHandleRef : public PBD::ScopedConnectionList
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virtual ~SessionHandleRef ();
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virtual ~SessionHandleRef ();
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protected:
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protected:
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ARDOUR::Session& _session;
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virtual void session_going_away ();
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virtual void session_going_away ();
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virtual void insanity_check ();
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virtual void insanity_check ();
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ARDOUR::Session& _session;
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};
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};
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class LIBARDOUR_API SessionHandlePtr
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class LIBARDOUR_API SessionHandlePtr
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@ -48,10 +53,15 @@ class LIBARDOUR_API SessionHandlePtr
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virtual ARDOUR::Session* session() const { return _session; }
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virtual ARDOUR::Session* session() const { return _session; }
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protected:
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protected:
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virtual void session_going_away ();
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ARDOUR::Session* _session;
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ARDOUR::Session* _session;
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PBD::ScopedConnectionList _session_connections;
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PBD::ScopedConnectionList _session_connections;
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virtual void session_going_away ();
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#ifdef TRACE_SETSESSION_NULL
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private:
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bool _gone_away_emitted;
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#endif
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};
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};
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} /* namespace */
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} /* namespace */
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@ -463,7 +463,12 @@ AudioEngine::process_callback (pframes_t nframes)
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/* fade out done */
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/* fade out done */
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PortManager::silence_outputs (nframes);
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PortManager::silence_outputs (nframes);
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session_deleted = true;
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session_deleted = true;
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#ifdef TRACE_SETSESSION_NULL
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_session_connections.drop_connections ();
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_session = 0;
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#else
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SessionHandlePtr::set_session (0);
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SessionHandlePtr::set_session (0);
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#endif
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session_removal_countdown = -1; // reset to "not in progress"
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session_removal_countdown = -1; // reset to "not in progress"
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session_remove_pending = false;
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session_remove_pending = false;
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session_removed.signal(); // wakes up thread that initiated session removal
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session_removed.signal(); // wakes up thread that initiated session removal
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@ -19,6 +19,11 @@
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#include "pbd/demangle.h"
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#include "pbd/demangle.h"
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#include "pbd/error.h"
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#include "pbd/error.h"
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#ifdef TRACE_SETSESSION_NULL
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#include <cassert>
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#include "pbd/stacktrace.h"
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#endif
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#include "ardour/boost_debug.h"
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#include "ardour/boost_debug.h"
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#include "ardour/session.h"
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#include "ardour/session.h"
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#include "ardour/session_handle.h"
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#include "ardour/session_handle.h"
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@ -31,6 +36,9 @@ using namespace PBD;
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SessionHandlePtr::SessionHandlePtr (Session* s)
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SessionHandlePtr::SessionHandlePtr (Session* s)
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: _session (s)
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: _session (s)
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#ifdef TRACE_SETSESSION_NULL
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, _gone_away_emitted (false)
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#endif
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{
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{
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if (_session) {
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if (_session) {
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_session->DropReferences.connect_same_thread (_session_connections, std::bind (&SessionHandlePtr::session_going_away, this));
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_session->DropReferences.connect_same_thread (_session_connections, std::bind (&SessionHandlePtr::session_going_away, this));
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@ -42,6 +50,32 @@ SessionHandlePtr::set_session (Session* s)
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{
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{
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_session_connections.drop_connections ();
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_session_connections.drop_connections ();
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#ifdef TRACE_SETSESSION_NULL
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/* DropReferences may already have been disconnected due to signal emission ordering.
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*
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* An instance of this class (e.g. Ardour_UI) will need to call ::set_session() on member instances.
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*
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* Yet, when session_going_away() first calls set_session (0) on an instance that has SessionHandlePtr members,
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* they will reach here, and disocnnect signal handlers. Their derived implementation of ::session_going_away()
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* will not be called.
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*/
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if (!_gone_away_emitted && _session && !s) {
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/* if this assert goes off, some ::set_session() implementation calls
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* some_member->set_session (0);
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*
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* replace it with
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*
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* if (session) {
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* some_member->set_session (session);
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* }
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*/
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PBD::stacktrace (cerr, 10);
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assert (0);
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_gone_away_emitted = true;
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session_going_away ();
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}
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#endif
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if (_session) {
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if (_session) {
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_session = 0;
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_session = 0;
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}
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}
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@ -49,14 +83,24 @@ SessionHandlePtr::set_session (Session* s)
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if (s) {
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if (s) {
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_session = s;
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_session = s;
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_session->DropReferences.connect_same_thread (_session_connections, std::bind (&SessionHandlePtr::session_going_away, this));
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_session->DropReferences.connect_same_thread (_session_connections, std::bind (&SessionHandlePtr::session_going_away, this));
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#ifdef TRACE_SETSESSION_NULL
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_gone_away_emitted = false;
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#endif
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}
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}
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}
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}
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void
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void
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SessionHandlePtr::session_going_away ()
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SessionHandlePtr::session_going_away ()
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{
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{
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#ifdef TRACE_SETSESSION_NULL
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if (_session && !_gone_away_emitted) {
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_gone_away_emitted = true;
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set_session (0);
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set_session (0);
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}
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}
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#else
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set_session (0);
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#endif
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}
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/*-------------------------*/
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/*-------------------------*/
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