trigger_ui: cancel audition when you drag+drop a clip so you can play with it
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c6a3c54907
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@ -135,6 +135,7 @@ TriggerClipPicker::TriggerClipPicker ()
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_view.signal_row_collapsed ().connect (sigc::mem_fun (*this, &TriggerClipPicker::row_collapsed));
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_view.signal_drag_data_get ().connect (sigc::mem_fun (*this, &TriggerClipPicker::drag_data_get));
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_view.signal_cursor_changed ().connect (sigc::mem_fun (*this, &TriggerClipPicker::cursor_changed));
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_view.signal_drag_end ().connect (sigc::mem_fun (*this, &TriggerClipPicker::drag_end));
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Config->ParameterChanged.connect (_config_connection, invalidator (*this), boost::bind (&TriggerClipPicker::parameter_changed, this, _1), gui_context ());
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@ -316,6 +317,12 @@ TriggerClipPicker::maybe_add_dir (std::string const& dir)
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* Treeview Callbacks
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*/
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void
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TriggerClipPicker::drag_end (Glib::RefPtr<Gdk::DragContext> const&)
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{
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_session->cancel_audition ();
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}
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void
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TriggerClipPicker::cursor_changed ()
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{
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@ -56,6 +56,7 @@ private:
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bool test_expand (Gtk::TreeModel::iterator const&, Gtk::TreeModel::Path const&);
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void row_collapsed (Gtk::TreeModel::iterator const&, Gtk::TreeModel::Path const&);
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void drag_data_get (Glib::RefPtr<Gdk::DragContext> const&, Gtk::SelectionData&, guint, guint);
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void drag_end (Glib::RefPtr<Gdk::DragContext> const&);
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void maybe_add_dir (std::string const&);
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void audition_selected ();
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void audition (std::string const&);
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