make the session do the right thing when clearing solo state during non-loading conditions
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@ -6230,14 +6230,18 @@ void
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Session::solo_control_mode_changed ()
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{
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if (soloing() || listening()) {
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/* We can't use ::clear_all_solo_state() here because during
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session loading at program startup, that will queue a call
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to rt_clear_all_solo_state() that will not execute until
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AFTER solo states have been established (thus throwing away
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the session's saved solo state). So just explicitly turn
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them all off.
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*/
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set_controls (route_list_to_control_list (get_routes(), &Stripable::solo_control), 0.0, Controllable::NoGroup);
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if (loading()) {
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/* We can't use ::clear_all_solo_state() here because during
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session loading at program startup, that will queue a call
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to rt_clear_all_solo_state() that will not execute until
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AFTER solo states have been established (thus throwing away
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the session's saved solo state). So just explicitly turn
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them all off.
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*/
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set_controls (route_list_to_control_list (get_routes(), &Stripable::solo_control), 0.0, Controllable::NoGroup);
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} else {
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clear_all_solo_state (get_routes());
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}
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}
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}
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