triggerbox: try to detect "oneshot" clips and set clip properties appropriately
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308a764e96
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@ -141,6 +141,8 @@ class LIBARDOUR_API Trigger : public PBD::Stateful {
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void set_use_follow (bool yn);
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bool use_follow() const { return _use_follow; }
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virtual bool probably_oneshot () const = 0;
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timepos_t start_offset () const; /* offset from start of data */
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virtual timepos_t current_length() const = 0; /* offset from start() */
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virtual timepos_t natural_length() const = 0; /* offset from start() */
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@ -309,6 +311,7 @@ class LIBARDOUR_API AudioTrigger : public Trigger {
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timepos_t natural_length() const; /* offset from start of data */
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void reload (BufferSet&, void*);
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void io_change ();
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bool probably_oneshot () const;
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double position_as_fraction() const;
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@ -381,6 +384,7 @@ class LIBARDOUR_API MIDITrigger : public Trigger {
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timepos_t current_length() const; /* offset from start of data */
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timepos_t natural_length() const; /* offset from start of data */
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void reload (BufferSet&, void*);
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bool probably_oneshot () const;
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double position_as_fraction() const;
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@ -491,13 +491,20 @@ Trigger::maybe_compute_next_transition (samplepos_t start_sample, Temporal::Beat
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pframes_t extra_offset = 0;
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BBT_Offset q (_quantization);
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/* XXX need to use global grid here is quantization == zero */
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/* Given the value of @param start, determine, based on the
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* quantization, the next time for a transition.
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*/
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if (q.bars == 0) {
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if (q < Temporal::BBT_Offset (0, 0, 0)) {
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/* negative quantization == do not quantize */
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std::cerr << "negative quant, start right now\n";
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transition_samples = start_sample;
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transition_beats = start;
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transition_time = timepos_t (start);
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} else if (q.bars == 0) {
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Temporal::Beats transition_beats = start.round_up_to_multiple (Temporal::Beats (q.beats, q.ticks));
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transition_bbt = tmap->bbt_at (transition_beats);
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transition_time = timepos_t (transition_beats);
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@ -807,6 +814,31 @@ AudioTrigger::set_region_in_worker_thread (boost::shared_ptr<Region> r)
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setup_stretcher ();
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set_usable_length ();
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/* Given what we know about the tempo and duration, set the defaults
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* for the trigger properties.
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*/
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if (_apparent_tempo == 0.) {
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_stretchable = false;
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_quantization = Temporal::BBT_Offset (-1, 0, 0);
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_follow_action0 = None;
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_follow_action_probability = 0; /* 100% left */
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} else {
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if (probably_oneshot()) {
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/* short trigger, treat as a one shot */
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_stretchable = false;
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_follow_action0 = None;
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_quantization = Temporal::BBT_Offset (-1, 0, 0);
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} else {
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_stretchable = true;
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_quantization = Temporal::BBT_Offset (0, 1, 0);
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_follow_action0 = Again;
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}
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_follow_action_probability = 0; /* 100% left */
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}
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PropertyChanged (ARDOUR::Properties::name);
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return 0;
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@ -913,6 +945,21 @@ AudioTrigger::determine_tempo ()
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cerr << "barcnt = " << round (_barcnt) << endl;
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}
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bool
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AudioTrigger::probably_oneshot () const
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{
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assert (_apparent_tempo != 0.);
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if ((usable_length < (_box.session().sample_rate()/2)) ||
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/* XXX use Meter here, not 4.0 */
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((_barcnt <= 1) && (usable_length < (4.0 * ((_box.session().sample_rate() * 60) / _apparent_tempo))))) {
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std::cerr << "looks like a one-shot\n";
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return true;
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}
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return false;
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}
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void
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AudioTrigger::io_change ()
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{
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@ -1285,6 +1332,13 @@ MIDITrigger::~MIDITrigger ()
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{
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}
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bool
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MIDITrigger::probably_oneshot () const
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{
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/* XXX fix for short chord stabs */
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return false;
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}
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void
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MIDITrigger::set_expected_end_sample (Temporal::TempoMap::SharedPtr const & tmap, Temporal::BBT_Time const & transition_bbt)
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{
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