make editor canvas use multi-expose redraws
This is not required for any functionality or performance fixes, but may be useful and also helps tracking redraw issues with other related changes
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@ -83,7 +83,8 @@ Editor::initialize_canvas ()
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_track_canvas->set_background_color (UIConfiguration::instance().color ("arrange base"));
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_track_canvas->use_nsglview (UIConfiguration::instance().get_nsgl_view_mode () == NSGLHiRes);
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_track_canvas->set_single_exposure (false);
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/* scroll group for items that should not automatically scroll
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* (e.g verbose cursor). It shares the canvas coordinate space.
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*/
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