fix lack of range selection when moving vertically
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@ -3790,7 +3790,7 @@ SelectionDrag::motion (GdkEvent* event, bool first_move)
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framepos_t const pending_position = adjusted_current_frame (event);
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framepos_t const pending_position = adjusted_current_frame (event);
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if (pending_position == last_pointer_frame()) {
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if (_operation != CreateSelection && pending_position == last_pointer_frame()) {
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return;
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return;
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}
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}
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