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Add dialog option to reconfigure audio engine when S/R mismatches

This commit is contained in:
Robin Gareus 2022-08-06 22:35:01 +02:00
parent 93e6f5a882
commit 0c01c50023
Signed by: rgareus
GPG Key ID: A090BCE02CF57F04

View File

@ -193,6 +193,10 @@ audio may be played at the wrong sample rate.\n"), desired, PROGRAM_NAME, actual
hbox->pack_start (*image, PACK_EXPAND_WIDGET, 12);
hbox->pack_end (message, PACK_EXPAND_PADDING, 12);
dialog.get_vbox()->pack_start(*hbox, PACK_EXPAND_PADDING, 6);
if (ARDOUR::AudioEngine::instance ()->setup_required ()) {
dialog.add_button (_("Reconfigure Engine"), RESPONSE_YES);
}
dialog.add_button (_("Do not load session"), RESPONSE_REJECT);
dialog.add_button (_("Load session anyway"), RESPONSE_ACCEPT);
dialog.set_default_response (RESPONSE_ACCEPT);
@ -202,6 +206,11 @@ audio may be played at the wrong sample rate.\n"), desired, PROGRAM_NAME, actual
hbox->show();
switch (dialog.run()) {
case RESPONSE_YES:
ARDOUR::AudioEngine::instance ()->stop ();
(dynamic_cast<EngineControl*> (audio_midi_setup.get (true)))->run ();
(dynamic_cast<EngineControl*> (audio_midi_setup.get (true)))->hide ();
return AudioEngine::instance()->running () ? -1 : 1;
case RESPONSE_ACCEPT:
return 0;
default: