BasicUI: Add simple functions to store and recall Mixer Scenes
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@ -476,6 +476,18 @@ BasicUI::tbank_step_rows (int step_size)
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}
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}
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void
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BasicUI::store_mixer_scene (int idx)
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{
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session->store_nth_mixer_scene (idx);
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}
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void
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BasicUI::apply_mixer_scene (int idx)
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{
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session->apply_nth_mixer_scene (idx);
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}
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void
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BasicUI::undo ()
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{
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@ -103,6 +103,9 @@ class LIBCONTROLCP_API BasicUI {
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void trigger_cue_row (int cue);
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void trigger_stop_all (bool stop_now = false);
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void store_mixer_scene (int scn);
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void apply_mixer_scene (int scn);
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void toggle_monitor_mute();
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void toggle_monitor_dim();
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void toggle_monitor_mono();
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