move all bundle-related session methods into their own file
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86b23c0f19
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0b033a320d
@ -1000,145 +1000,6 @@ Session::get_physical_ports (vector<string>& inputs, vector<string>& outputs, Da
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_engine.get_physical_outputs (type, outputs, include, exclude);
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}
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void
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Session::setup_bundles ()
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{
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{
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RCUWriter<BundleList> writer (_bundles);
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boost::shared_ptr<BundleList> b = writer.get_copy ();
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for (BundleList::iterator i = b->begin(); i != b->end();) {
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if (boost::dynamic_pointer_cast<UserBundle>(*i)) {
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++i;
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continue;
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}
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i = b->erase(i);
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}
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}
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vector<string> inputs[DataType::num_types];
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vector<string> outputs[DataType::num_types];
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for (uint32_t i = 0; i < DataType::num_types; ++i) {
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get_physical_ports (inputs[i], outputs[i], DataType (DataType::Symbol (i)),
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MidiPortFlags (0), /* no specific inclusions */
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MidiPortFlags (MidiPortControl|MidiPortVirtual) /* exclude control & virtual ports */
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);
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}
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/* Create a set of Bundle objects that map
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to the physical I/O currently available. We create both
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mono and stereo bundles, so that the common cases of mono
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and stereo tracks get bundles to put in their mixer strip
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in / out menus. There may be a nicer way of achieving that;
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it doesn't really scale that well to higher channel counts
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*/
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/* mono output bundles */
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for (uint32_t np = 0; np < outputs[DataType::AUDIO].size(); ++np) {
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char buf[64];
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std::string pn = _engine.get_pretty_name_by_name (outputs[DataType::AUDIO][np]);
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if (!pn.empty()) {
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snprintf (buf, sizeof (buf), _("out %s"), pn.c_str());
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} else {
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snprintf (buf, sizeof (buf), _("out %" PRIu32), np+1);
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}
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boost::shared_ptr<Bundle> c (new Bundle (buf, true));
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c->add_channel (_("mono"), DataType::AUDIO);
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c->set_port (0, outputs[DataType::AUDIO][np]);
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add_bundle (c, false);
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}
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/* stereo output bundles */
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for (uint32_t np = 0; np < outputs[DataType::AUDIO].size(); np += 2) {
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if (np + 1 < outputs[DataType::AUDIO].size()) {
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char buf[32];
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snprintf (buf, sizeof(buf), _("out %" PRIu32 "+%" PRIu32), np + 1, np + 2);
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boost::shared_ptr<Bundle> c (new Bundle (buf, true));
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c->add_channel (_("L"), DataType::AUDIO);
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c->set_port (0, outputs[DataType::AUDIO][np]);
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c->add_channel (_("R"), DataType::AUDIO);
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c->set_port (1, outputs[DataType::AUDIO][np + 1]);
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add_bundle (c, false);
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}
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}
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/* mono input bundles */
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for (uint32_t np = 0; np < inputs[DataType::AUDIO].size(); ++np) {
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char buf[64];
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std::string pn = _engine.get_pretty_name_by_name (inputs[DataType::AUDIO][np]);
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if (!pn.empty()) {
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snprintf (buf, sizeof (buf), _("in %s"), pn.c_str());
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} else {
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snprintf (buf, sizeof (buf), _("in %" PRIu32), np+1);
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}
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boost::shared_ptr<Bundle> c (new Bundle (buf, false));
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c->add_channel (_("mono"), DataType::AUDIO);
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c->set_port (0, inputs[DataType::AUDIO][np]);
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add_bundle (c, false);
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}
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/* stereo input bundles */
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for (uint32_t np = 0; np < inputs[DataType::AUDIO].size(); np += 2) {
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if (np + 1 < inputs[DataType::AUDIO].size()) {
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char buf[32];
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snprintf (buf, sizeof(buf), _("in %" PRIu32 "+%" PRIu32), np + 1, np + 2);
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boost::shared_ptr<Bundle> c (new Bundle (buf, false));
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c->add_channel (_("L"), DataType::AUDIO);
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c->set_port (0, inputs[DataType::AUDIO][np]);
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c->add_channel (_("R"), DataType::AUDIO);
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c->set_port (1, inputs[DataType::AUDIO][np + 1]);
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add_bundle (c, false);
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}
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}
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/* MIDI input bundles */
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for (uint32_t np = 0; np < inputs[DataType::MIDI].size(); ++np) {
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string n = inputs[DataType::MIDI][np];
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std::string pn = _engine.get_pretty_name_by_name (n);
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if (!pn.empty()) {
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n = pn;
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} else {
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boost::erase_first (n, X_("alsa_pcm:"));
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}
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boost::shared_ptr<Bundle> c (new Bundle (n, false));
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c->add_channel ("", DataType::MIDI);
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c->set_port (0, inputs[DataType::MIDI][np]);
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add_bundle (c, false);
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}
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/* MIDI output bundles */
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for (uint32_t np = 0; np < outputs[DataType::MIDI].size(); ++np) {
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string n = outputs[DataType::MIDI][np];
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std::string pn = _engine.get_pretty_name_by_name (n);
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if (!pn.empty()) {
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n = pn;
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} else {
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boost::erase_first (n, X_("alsa_pcm:"));
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}
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boost::shared_ptr<Bundle> c (new Bundle (n, true));
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c->add_channel ("", DataType::MIDI);
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c->set_port (0, outputs[DataType::MIDI][np]);
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add_bundle (c, false);
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}
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// we trust the backend to only calls us if there's a change
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BundleAddedOrRemoved (); /* EMIT SIGNAL */
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}
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void
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Session::auto_connect_master_bus ()
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@ -5816,59 +5677,6 @@ Session::available_capture_duration ()
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return (samplecnt_t) floor (_total_free_4k_blocks * scale);
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}
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void
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Session::add_bundle (boost::shared_ptr<Bundle> bundle, bool emit_signal)
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{
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{
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RCUWriter<BundleList> writer (_bundles);
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boost::shared_ptr<BundleList> b = writer.get_copy ();
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b->push_back (bundle);
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}
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if (emit_signal) {
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BundleAddedOrRemoved (); /* EMIT SIGNAL */
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}
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set_dirty();
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}
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void
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Session::remove_bundle (boost::shared_ptr<Bundle> bundle)
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{
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bool removed = false;
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{
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RCUWriter<BundleList> writer (_bundles);
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boost::shared_ptr<BundleList> b = writer.get_copy ();
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BundleList::iterator i = find (b->begin(), b->end(), bundle);
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if (i != b->end()) {
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b->erase (i);
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removed = true;
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}
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}
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if (removed) {
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BundleAddedOrRemoved (); /* EMIT SIGNAL */
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}
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set_dirty();
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}
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boost::shared_ptr<Bundle>
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Session::bundle_by_name (string name) const
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{
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boost::shared_ptr<BundleList> b = _bundles.reader ();
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for (BundleList::const_iterator i = b->begin(); i != b->end(); ++i) {
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if ((*i)->name() == name) {
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return* i;
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}
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}
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return boost::shared_ptr<Bundle> ();
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}
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void
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Session::tempo_map_changed (const PropertyChange&)
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{
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